Commit Graph

3 Commits

Author SHA1 Message Date
vh 4ae0876e34 feat: salvage-pickup loop — kill-fed charges, scrap drops, salvage-gated card levels
Per canon decisions 2026-08-07 (advisor CONCEPT.md f12cb15, falsifier
response): charges now generate on kills (kills_per_charge, chemistry
chain kills feed the hand; per-hit generation removed). Kills drop
scrap as physical pickups (amber diamond, magnet radius 70, drift to
mech, 20s fade; grunt 1 / burster 3) — collection is the positioning
reward gradient. Cumulative collected scrap gates card levels 1-3
(thresholds 12/30; per-level radius x1.25/x1.5 and power x1.15/x1.5 —
HEAT L3 hits one-cast detonation threshold). HUD: level notches under
slots + scrap counter. Salvage spawn is call_deferred: death can fire
inside a physics signal flush where Area2D setup is blocked.

Smoke gate: charge accrual now kill-fed, salvage drop + collection +
level gating phases added, heat-target selection made retry-tolerant.
4/4 green on nh3-dev headless 4.7.1.
2026-08-07 12:46:59 -07:00
vh fbac09a86a docs: two-machine sidecar hygiene — import-before-commit rule, editor-side recovery
CLAUDE.md carries the convention (smoke-gate command, sidecars ship
with sources, pull-before-editor, git clean recovery); the redundant
Tools section leaves persistent-memory.md per the redundancy rule.
Local pre-commit hook on nh3-dev refuses staged-new .gd without a
tracked .uid (hook is unversioned; recreation documented).
2026-08-07 12:07:43 -07:00
vh 45c0c78481 memory: snapshot — greybox build complete, playtest pending
First /snapshot: seeds persistent-memory.md (+ one detail file for the
freeze-meter variant decision), amends CLAUDE.md with the persistent-
memory pointer section.
2026-08-07 12:02:51 -07:00