Commit Graph

  • 0111e50b2a docs: capture preload-vs-import-cache foot-gun + Mac black-scene recovery main vh 2026-08-14 22:55:57 -07:00
  • 62e86f906f fix: runtime-load actor sprites (was preload) — stale import cache no longer breaks scripts vh 2026-08-14 22:50:53 -07:00
  • 5ba185f775 feat: wire _ph placeholder sprites into actors (mech, grunt, burster, slug, scrap) vh 2026-08-14 22:39:03 -07:00
  • 21cca5cbdb docs: RD sprite-ideation FINDINGS + memory — exploration wrapped, canon ratified, art direction set vh 2026-08-14 22:27:36 -07:00
  • 3ed3a2d0ee docs(tools): RD ideation batch 02 brief — mismatched-eye probe via flat idioms vh 2026-08-14 22:08:09 -07:00
  • d060f73dcc docs(tools): RD ideation batch 01 brief — M03 silhouette + sprite-grid probe vh 2026-08-14 21:36:14 -07:00
  • d7f4276881 docs(tools): record RD style-LoRA trigger-word map for reproducible ideation prompts vh 2026-08-14 21:31:42 -07:00
  • 1bf5b9d11e memory: RD style LoRAs recovered (operator-decrypted, licensed not-for-export), full lane live vh 2026-08-14 21:29:11 -07:00
  • 6cd2e9ab5f memory: RD weights wired in ComfyUI — base lane working, style LoRAs vendor-encrypted vh 2026-08-14 21:00:04 -07:00
  • ab113f53a2 docs: aseprite headless available on nh3-dev — pipeline verified pixel-identical vh 2026-08-14 01:00:08 -07:00
  • 651193674c feat(tools): Aseprite sprite pipeline — shared pixel maps, Lua generator, headless previewer vh 2026-08-14 00:04:45 -07:00
  • 825d1ce9ec memory: operator building asset tools offline; M2 verdict pending vh 2026-08-08 08:37:58 -07:00
  • fc4fc59a2b feat: M2 run skeleton — belt, card draft, node fork, room sequencing, run tally vh 2026-08-07 20:30:43 -07:00
  • 32383865f1 docs: v1 = public release candidate — ROADMAP restructured to pre-1.0 milestones vh 2026-08-07 20:16:10 -07:00
  • 15bc8444de memory: salvage verdict kept; next-phase decision pending vh 2026-08-07 18:51:38 -07:00
  • 4ae0876e34 feat: salvage-pickup loop — kill-fed charges, scrap drops, salvage-gated card levels vh 2026-08-07 12:46:59 -07:00
  • fbac09a86a docs: two-machine sidecar hygiene — import-before-commit rule, editor-side recovery vh 2026-08-07 12:07:43 -07:00
  • 45c0c78481 memory: snapshot — greybox build complete, playtest pending vh 2026-08-07 12:02:51 -07:00
  • 1976149ce5 feat: KINETIC+HEAT chemistry row + self-heating burster — greybox build complete vh 2026-08-07 11:47:21 -07:00
  • 3d2410c8fd feat: release spools time back up — thaw ramp on hand close, curved in-band thaw vh 2026-08-07 11:37:57 -07:00
  • 73f84e7d0d feat: Freeze charge meter — banded card-time (freeze/thaw/realtime/locked), A/B vs toggle vh 2026-08-07 11:32:35 -07:00
  • c340b7bc48 feat: card layer — 2-slot hand, build-generated charges, card-time freeze/dilate vh 2026-08-06 22:42:46 -07:00
  • 380088c694 feat: tracer bullet — greybox arena, positioning piloting, auto-fire KINETIC weapon vh 2026-08-06 22:21:10 -07:00
  • df9236f403 docs: KB access path for book-grounded design questions vh 2026-08-06 22:07:45 -07:00
  • 7103b2297f chore: scaffold Godot 4.7.1 project — greybox falsifier phase vh 2026-08-06 22:04:15 -07:00