--corner-threshold, --segment-length, and --splice-threshold are still
accepted but no longer listed, and their -c/-l/-s short forms are gone:
the defaults serve virtually every conversion, and --simplify supersedes
them as the knob that actually moves output size (sweeping segment
length 3.5..=10 shifts the sample photo by 25% alone but under 2% once
simplify is on). README options block synced with the new help text.
A new pipeline slot between curve fitting and composition: CurvePasses
rewrite each fitted contour, so mosaic mode transforms every shared
boundary segment exactly once and the tessellation stays seam-free by
construction. SimplifyCurves re-fits each smooth run between corners
with the fewest cubics within the tolerance (Schneider's algorithm via
a current flo_curves — visioncortex's copy is pinned to an old one and
block-splits at 200 points), with tangents from the chain's own ends,
corners kept in place, junction endpoints pinned bit-for-bit, and rings
seamed at their sharpest junction. Off by default; polylines pass
through untouched. Cityscape at tolerance 1: 229 -> 138 KB stacked,
103 -> 36 KB watershed cutout, with render diffs under golden noise.
CurveFitter now returns Vec<FittedGeom> (promoted from mosaic::fit) so
stacked contours flow through the same pass machinery; the optimizer's
SimplifyPass is renamed CleanupPass to free the word.
An alternative region-forming frontend selected by --clustering watershed
(the color_mode field is replaced by clustering: color-cluster | bw |
watershed across CLI, Rust, Python, and Node — it selects the algorithm,
not a color space).
The algorithm is the watershed hierarchy by volume on the 4-adjacency
pixel graph, implemented from the papers:
Cousty, Bertrand, Najman, Couprie, "Watershed Cuts: Minimum Spanning
Forests and the Drop of Water Principle", IEEE TPAMI 31(8), 2009.
Najman, Cousty, Perret, "Playing with Kruskal", ISMM 2013.
Edge weights are the max per-channel color difference between adjacent
pixels (no gradient image); a counting-sorted Kruskal pass builds the
binary partition tree as a flat parents array; a leaves-to-root pass
computes subtree area and volume; each merge's persistence (the volume of
the smaller side, plateau-corrected) becomes its MST edge's saliency; and
cutting the hierarchy is single-linkage over MST edges below the cut
level. Watershed cuts label every pixel — no watershed-line pixel class —
so the output is a strict, gapless partition that drops straight into
both stacked and cutout modes. Integer arithmetic and flat u32 arrays
throughout; deterministic across platforms; ~66 ms on a 1400x775 photo.
The one dial, --watershed-detail (0..=255), maps exponentially to a
target region count (each +25.5 doubles it) since the persistence
distribution is far too skewed for a linear threshold. filter_speckle
absorbs undersized basins into their most color-similar neighbour rather
than dropping them, preserving the partition. The largest region is
emitted first as a solid full-canvas background layer so stacked mode
keeps its seam-free overdraw; the mosaic flatten is unaffected.
Tests: partition invariant (disjoint masks tiling the canvas), detail
monotonicity, min-area absorption, determinism, watershed cases in the
pipeline/golden suites, stacked-vs-cutout interior equivalence, a
watershed seam test, and SegmentKey coverage for the new params.
Speckle removal moves out of the frontends into Segmentation::filter_speckle,
applied in the finish phase. The color frontend now clusters with
good_min_area = 0 and the binary frontend emits every cluster, so the cached
segmentation retains all regions and the speckle threshold can be retuned via
finish() with no re-clustering. Pipeline gains a speckle_area field
(Config sets it from filter_speckle^2).
Frontend structs drop their filter_speckle_area field. Output on clean images
is unchanged (golden/equivalence pass unblessed); noisy images are filtered
downstream instead of during clustering. Adds a test tuning filter_speckle on
one cached segmentation.
Add finish-phase thin-strand filter (restores thread-like rejection)
good_min_area = 0 disabled visioncortex's thread-like rejection (which was
gated on good_min_area > 0). Reintroduce it in our repo as a finish-phase
step: Segmentation::filter_thin drops regions whose perimeter >= area
(average thickness under ~2px), using the same Shape::image_boundary_list
metric so the heuristic matches. It's toggleable on a cached segmentation
(Config::filter_thin, on by default), unlike the clustering-time version.
Exposed via CLI --keep-thin, Python filter_thin, and Node filterThin. Adds
RegionMask::perimeter/is_thin and a reuse test toggling it on one cached
segmentation. Clean-image goldens are unaffected (large regions aren't thin).
README: document binary thresholding, --keep-thin, and finish-phase filters
Add the new CLI flags (--threshold, --adaptive, --adaptive-window,
--adaptive-t, --keep-thin) to the options block and "New in 1.0"; note that
--optimize is encoding-only (precision is --path-precision) and that speckle/
thin filtering run after clustering. Add adaptive-threshold examples for CLI,
Python, and Node.
Return speckle/thin filtering to clustering (fix gum-tree regression)
good_min_area is visioncortex's clustering `deepen` gate, not a speckle
post-filter: it decides whether a small or thread-like patch is absorbed
into its nearest-color neighbour or kept as its own layer, and it enables
the thread-like rejection (perimeter < area). An earlier change set it to 0
to make filter_speckle "retunable downstream", which disabled the thin
check and reshaped the whole hierarchy — dissolving gradient-boundary
structure that clustering is meant to absorb. The Gum Tree preset's central
trunk vanished at gradient-step ~26 where the pre-1.0 path held it to 128.
Clean-logo goldens couldn't exercise it, so it shipped green.
Follow the proven webapp model instead: speckle lives inside clustering
(good_min_area = filter_speckle^2 for the colour frontend; a post-cluster
size gate for the binary frontend). The segment/finish split stays — it is
the progressive model (cluster once, re-run colour/curve/optimize cheaply);
clustering params (speckle, colour precision, layer difference, binary
threshold) re-segment.
Remove the downstream band-aids: Segmentation::filter_speckle/filter_thin,
RegionMask::perimeter/is_thin, the pipeline speckle_area/filter_thin fields,
Config::filter_thin, CLI --keep-thin, Python filter_thin, Node filterThin.
Update the two reuse tests that encoded the wrong contract and the binary
threshold test to use BinaryFrontend::min_area. All goldens, equivalence,
progress, and reuse tests pass.
Add package badges, a Packages overview table, and note the npm
build's supported input formats (PNG/JPEG/GIF/BMP/WebP).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Publish under the @visioncortex npm org. Add publishConfig.access=public for
the scoped package and update the install/require examples in both READMEs.
New nodejs/ package: a wasm-bindgen crate (vtracer-wasm) built with wasm-pack
that wraps the vtracer framework, plus a thin JS layer for file I/O. Image
decoding (png/jpeg/gif/bmp via the image crate) runs in wasm too, so the
package has zero native dependencies — no sharp, no node-gyp.
No separate general-purpose wasm crate: the Node package directly owns and
wraps the wasm. Excluded from the cargo workspace (wasm-bindgen cdylib), built
with wasm-pack.
JS API (camelCase options): convertBuffer, convertPixels, convertFile,
convertFileSync — each taking an Options object (preset, colorMode,
hierarchical/cutout mosaic, mode, palette, maxColors, optimize, ...). Ships
index.d.ts types and a node smoke test. README updated.
Verified: builds to wasm32-unknown-unknown; `node test.js` passes; output
matches the CLI/Python bindings (253 paths on the tank sample).
New crates/vtracer-py (pyo3 + maturin, abi3) wrapping the vtracer framework.
Rather than a thin CLI-style wrapper, it exposes a mutable `Config` class with
named properties and `bw`/`poster`/`photo` preset constructors, plus three
input paths — `convert_file`, `convert_bytes` (encoded image, optional format),
and `convert_pixels` (raw RGBA8) — available as `Config` methods and
module-level functions. Palette is a list of `#rrggbb` strings; bad inputs
raise ValueError.
The core crate stays pure: image decoding lives here. The crate is excluded
from the cargo workspace (pyo3 extension-module cdylibs don't link libpython,
which breaks `cargo test` at the root) and is built with maturin. Ships a
vtracer.pyi type stub. README updated.
Replace the 0.6.x help block with the current options (kebab-case flags,
positional input/output, filter-speckle 0..=128), document the new
capabilities (positional args, seam-free mosaic cutout, fixed palette /
auto-quantize, output optimization levels), and refresh the usage examples.