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vtracer/nodejs/README.md
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Chris Tsang 87b9660ed3 Scope the npm package to @visioncortex/vtracer
Publish under the @visioncortex npm org. Add publishConfig.access=public for
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# vtracer (Node.js)
Raster → vector (SVG) for Node, a WebAssembly build of the
[`vtracer`](https://github.com/visioncortex/vtracer) framework. Image decoding
and vectorization both happen in wasm, so there is **no native dependency**
just `npm install`.
## Install
```sh
npm install @visioncortex/vtracer
```
## Usage
```js
const vtracer = require('@visioncortex/vtracer');
// file in, file out
await vtracer.convertFile('in.png', 'out.svg');
await vtracer.convertFile('in.jpg', 'out.svg', { mode: 'polygon', hierarchical: 'cutout' });
// buffers
const svg = vtracer.convertBuffer(fs.readFileSync('in.png'), { preset: 'poster' });
// raw RGBA8 pixels
const svg2 = vtracer.convertPixels(rgba, width, height, { colorMode: 'bw' });
```
## API
- `convertBuffer(buffer, options?) => string` — encoded image (PNG/JPEG/GIF/BMP) → SVG.
- `convertPixels(rgba, width, height, options?) => string` — raw RGBA8 → SVG.
- `convertFile(input, output, options?) => Promise<void>` — read, trace, write.
- `convertFileSync(input, output, options?) => void`.
### `Options` (all optional, camelCase)
`preset` (`"bw" | "poster" | "photo"`, applied first), `colorMode`
(`"color" | "bw"`), `hierarchical` (`"stacked" | "cutout"` for the seam-free
mosaic), `mode` (`"pixel" | "polygon" | "spline"`), `filterSpeckle`,
`colorPrecision`, `layerDifference`, `cornerThreshold`, `lengthThreshold`,
`maxIterations`, `spliceThreshold`, `pathPrecision`, `palette` (list of
`#rrggbb`), `maxColors`, `optimize` (`0 | 1 | 2`).
## Build from source
Requires the Rust toolchain and [`wasm-pack`](https://rustwasm.github.io/wasm-pack/):
```sh
npm run build # wasm-pack build --target nodejs --out-dir pkg
npm test
```