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vtracer/crates/vtracer-py/README.md
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Chris Tsang 46a1b90ccd Add watershed clustering: hierarchical watershed frontend
An alternative region-forming frontend selected by --clustering watershed
(the color_mode field is replaced by clustering: color-cluster | bw |
watershed across CLI, Rust, Python, and Node — it selects the algorithm,
not a color space).

The algorithm is the watershed hierarchy by volume on the 4-adjacency
pixel graph, implemented from the papers:

  Cousty, Bertrand, Najman, Couprie, "Watershed Cuts: Minimum Spanning
  Forests and the Drop of Water Principle", IEEE TPAMI 31(8), 2009.
  Najman, Cousty, Perret, "Playing with Kruskal", ISMM 2013.

Edge weights are the max per-channel color difference between adjacent
pixels (no gradient image); a counting-sorted Kruskal pass builds the
binary partition tree as a flat parents array; a leaves-to-root pass
computes subtree area and volume; each merge's persistence (the volume of
the smaller side, plateau-corrected) becomes its MST edge's saliency; and
cutting the hierarchy is single-linkage over MST edges below the cut
level. Watershed cuts label every pixel — no watershed-line pixel class —
so the output is a strict, gapless partition that drops straight into
both stacked and cutout modes. Integer arithmetic and flat u32 arrays
throughout; deterministic across platforms; ~66 ms on a 1400x775 photo.

The one dial, --watershed-detail (0..=255), maps exponentially to a
target region count (each +25.5 doubles it) since the persistence
distribution is far too skewed for a linear threshold. filter_speckle
absorbs undersized basins into their most color-similar neighbour rather
than dropping them, preserving the partition. The largest region is
emitted first as a solid full-canvas background layer so stacked mode
keeps its seam-free overdraw; the mosaic flatten is unaffected.

Tests: partition invariant (disjoint masks tiling the canvas), detail
monotonicity, min-area absorption, determinism, watershed cases in the
pipeline/golden suites, stacked-vs-cutout interior equivalence, a
watershed seam test, and SegmentKey coverage for the new params.
2026-07-27 14:45:25 +01:00

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# vtracer (Python)
Python bindings for the [`vtracer`](https://github.com/visioncortex/vtracer)
raster-to-vector framework. Built with [pyo3](https://pyo3.rs) +
[maturin](https://www.maturin.rs); the core Rust crate stays pure (no I/O), and
this crate adds image decoding and a Pythonic API.
## Install
```sh
pip install vtracer
```
## Usage
```python
import vtracer
# one-liners
vtracer.convert_file("in.png", "out.svg")
svg = vtracer.convert_bytes(open("in.png", "rb").read()) # -> str
svg = vtracer.convert_pixels(rgba_bytes, width, height) # raw RGBA8
# a rich, reusable configuration object
cfg = vtracer.Config(mode="polygon", filter_speckle=8)
cfg.hierarchical = "cutout" # seam-free mosaic
cfg.palette = ["#1b1b1b", "#e0c088", "#5a7d3c"] # snap to a fixed palette
cfg.max_colors = 8 # or auto-quantize
cfg.optimize = 2
svg = cfg.convert_bytes(data)
# presets
vtracer.Config.poster().convert_file("photo.jpg", "poster.svg")
vtracer.Config.bw().convert_file("scan.png", "lineart.svg")
```
### `Config`
Constructor keyword arguments (all optional) — also exposed as mutable
properties, plus the presets `Config.bw()`, `Config.poster()`, `Config.photo()`:
| arg | default | notes |
|---|---|---|
| `clustering` | `"color-cluster"` | `"color-cluster"`, `"bw"`, or `"watershed"` |
| `hierarchical` | `"stacked"` | `"stacked"` or `"cutout"` (mosaic) |
| `mode` | `"spline"` | `"pixel"`, `"polygon"`, `"spline"` |
| `filter_speckle` | `4` | discard patches smaller than X px |
| `color_precision` | `6` | significant bits per channel |
| `layer_difference` | `16` | color diff between gradient layers |
| `corner_threshold` | `60` | degrees |
| `length_threshold` | `4.0` | px |
| `max_iterations` | `10` | |
| `splice_threshold` | `45` | degrees |
| `path_precision` | `2` | output decimal places |
| `palette` | `None` | list of `#rrggbb` strings |
| `max_colors` | `None` | auto-quantize target |
| `optimize` | `1` | `0` off, `1` quantize+simplify, `2` + shorthands |
| `binary_threshold` | `128` | bw: fixed cutoff, foreground below it |
| `adaptive` | `False` | bw: BradleyRoth adaptive thresholding |
| `adaptive_window` | `0` | bw adaptive: window px (`0` = auto) |
| `adaptive_t` | `15.0` | bw adaptive: % below local mean |
| `watershed_detail` | `128` | watershed: hierarchy cut level 0..=255 |
Each `Config` has `convert_file(input, output)`, `convert_bytes(data, format=None) -> str`,
and `convert_pixels(rgba, width, height) -> str`.
## Build from source
```sh
maturin develop # into the active virtualenv
maturin build --release # produce a wheel
```