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46a1b90ccd
An alternative region-forming frontend selected by --clustering watershed (the color_mode field is replaced by clustering: color-cluster | bw | watershed across CLI, Rust, Python, and Node — it selects the algorithm, not a color space). The algorithm is the watershed hierarchy by volume on the 4-adjacency pixel graph, implemented from the papers: Cousty, Bertrand, Najman, Couprie, "Watershed Cuts: Minimum Spanning Forests and the Drop of Water Principle", IEEE TPAMI 31(8), 2009. Najman, Cousty, Perret, "Playing with Kruskal", ISMM 2013. Edge weights are the max per-channel color difference between adjacent pixels (no gradient image); a counting-sorted Kruskal pass builds the binary partition tree as a flat parents array; a leaves-to-root pass computes subtree area and volume; each merge's persistence (the volume of the smaller side, plateau-corrected) becomes its MST edge's saliency; and cutting the hierarchy is single-linkage over MST edges below the cut level. Watershed cuts label every pixel — no watershed-line pixel class — so the output is a strict, gapless partition that drops straight into both stacked and cutout modes. Integer arithmetic and flat u32 arrays throughout; deterministic across platforms; ~66 ms on a 1400x775 photo. The one dial, --watershed-detail (0..=255), maps exponentially to a target region count (each +25.5 doubles it) since the persistence distribution is far too skewed for a linear threshold. filter_speckle absorbs undersized basins into their most color-similar neighbour rather than dropping them, preserving the partition. The largest region is emitted first as a solid full-canvas background layer so stacked mode keeps its seam-free overdraw; the mosaic flatten is unaffected. Tests: partition invariant (disjoint masks tiling the canvas), detail monotonicity, min-area absorption, determinism, watershed cases in the pipeline/golden suites, stacked-vs-cutout interior equivalence, a watershed seam test, and SegmentKey coverage for the new params.
2.6 KiB
2.6 KiB
vtracer (Python)
Python bindings for the vtracer
raster-to-vector framework. Built with pyo3 +
maturin; the core Rust crate stays pure (no I/O), and
this crate adds image decoding and a Pythonic API.
Install
pip install vtracer
Usage
import vtracer
# one-liners
vtracer.convert_file("in.png", "out.svg")
svg = vtracer.convert_bytes(open("in.png", "rb").read()) # -> str
svg = vtracer.convert_pixels(rgba_bytes, width, height) # raw RGBA8
# a rich, reusable configuration object
cfg = vtracer.Config(mode="polygon", filter_speckle=8)
cfg.hierarchical = "cutout" # seam-free mosaic
cfg.palette = ["#1b1b1b", "#e0c088", "#5a7d3c"] # snap to a fixed palette
cfg.max_colors = 8 # or auto-quantize
cfg.optimize = 2
svg = cfg.convert_bytes(data)
# presets
vtracer.Config.poster().convert_file("photo.jpg", "poster.svg")
vtracer.Config.bw().convert_file("scan.png", "lineart.svg")
Config
Constructor keyword arguments (all optional) — also exposed as mutable
properties, plus the presets Config.bw(), Config.poster(), Config.photo():
| arg | default | notes |
|---|---|---|
clustering |
"color-cluster" |
"color-cluster", "bw", or "watershed" |
hierarchical |
"stacked" |
"stacked" or "cutout" (mosaic) |
mode |
"spline" |
"pixel", "polygon", "spline" |
filter_speckle |
4 |
discard patches smaller than X px |
color_precision |
6 |
significant bits per channel |
layer_difference |
16 |
color diff between gradient layers |
corner_threshold |
60 |
degrees |
length_threshold |
4.0 |
px |
max_iterations |
10 |
|
splice_threshold |
45 |
degrees |
path_precision |
2 |
output decimal places |
palette |
None |
list of #rrggbb strings |
max_colors |
None |
auto-quantize target |
optimize |
1 |
0 off, 1 quantize+simplify, 2 + shorthands |
binary_threshold |
128 |
bw: fixed cutoff, foreground below it |
adaptive |
False |
bw: Bradley–Roth adaptive thresholding |
adaptive_window |
0 |
bw adaptive: window px (0 = auto) |
adaptive_t |
15.0 |
bw adaptive: % below local mean |
watershed_detail |
128 |
watershed: hierarchy cut level 0..=255 |
Each Config has convert_file(input, output), convert_bytes(data, format=None) -> str,
and convert_pixels(rgba, width, height) -> str.
Build from source
maturin develop # into the active virtualenv
maturin build --release # produce a wheel