mirror of
https://github.com/visioncortex/vtracer.git
synced 2025-12-06 17:15:41 -08:00
Update to visioncortex 0.4.0
This commit is contained in:
@@ -1,6 +1,6 @@
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[package]
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name = "vtracer"
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version = "0.2.0"
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version = "0.2.1"
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authors = ["Chris Tsang <tyt2y7@gmail.com>"]
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edition = "2018"
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description = "A cmd app to convert images into vector graphics."
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@@ -13,4 +13,4 @@ keywords = ["svg", "computer-graphics"]
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[dependencies]
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clap = "2.33.3"
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image = "0.23.10"
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visioncortex = "0.3.0"
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visioncortex = "0.4.0"
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@@ -1,7 +1,7 @@
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use std::str::FromStr;
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use std::path::PathBuf;
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use clap::{Arg, App};
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use visioncortex::path::PathSimplifyMode;
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use visioncortex::PathSimplifyMode;
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pub enum Preset {
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Bw,
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@@ -1,7 +1,8 @@
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use std::path::PathBuf;
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use std::{fs::File, io::Write};
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use visioncortex::{Color, ColorImage, ColorName, color_clusters::RunnerConfig, color_clusters::Runner};
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use visioncortex::{Color, ColorImage, ColorName};
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use visioncortex::color_clusters::{Runner, RunnerConfig, HIERARCHICAL_MAX};
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use super::config::{Config, ColorMode, ConverterConfig};
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use super::svg::SvgFile;
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@@ -26,6 +27,8 @@ fn color_image_to_svg(config: ConverterConfig) -> Result<(), String> {
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}
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let runner = Runner::new(RunnerConfig {
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diagonal: config.layer_difference == 0,
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hierarchical: HIERARCHICAL_MAX,
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batch_size: 25600,
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good_min_area: config.filter_speckle_area,
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good_max_area: (width * height),
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@@ -22,7 +22,7 @@ console_log = { version = "0.2", features = ["color"] }
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wasm-bindgen = { version = "0.2", features = ["serde-serialize"] }
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serde = { version = "1.0", features = ["derive"] }
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serde_json = "1.0"
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visioncortex = "0.3.0"
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visioncortex = "0.4.0"
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# The `console_error_panic_hook` crate provides better debugging of panics by
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# logging them with `console.error`. This is great for development, but requires
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@@ -98,19 +98,6 @@ var presetConfigs = [
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source: 'https://www.vectorstock.com/royalty-free-vector/dessert-poster-design-with-chocolate-cake-mousses-vector-31191940',
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credit: '<a href="https://www.vectorstock.com/royalty-free-vector/dessert-poster-design-with-chocolate-cake-mousses-vector-31191940">Vector image by VectorStock / vectorstock</a>',
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},
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{
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src: 'assets/samples/averie-woodard-4nulm-JUYFo-unsplash-s.jpg',
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clustering_mode: 'color',
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filter_speckle: 8,
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color_precision: 7,
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layer_difference: 24,
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mode: 'spline',
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corner_threshold: 60,
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length_threshold: 4,
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splice_threshold: 45,
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source: 'https://unsplash.com/photos/4nulm-JUYFo',
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credit: '<span>Photo by <a href="https://unsplash.com/@averieclaire?utm_source=unsplash&utm_medium=referral&utm_content=creditCopyText">averie woodard</a> on <a href="https://unsplash.com/s/photos/portrait?utm_source=unsplash&utm_medium=referral&utm_content=creditCopyText">Unsplash</a></span>',
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},
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{
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src: 'assets/samples/angel-luciano-LATYeZyw88c-unsplash-s.jpg',
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clustering_mode: 'color',
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@@ -124,10 +111,23 @@ var presetConfigs = [
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source: 'https://unsplash.com/photos/LATYeZyw88c',
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credit: '<span>Photo by <a href="https://unsplash.com/@roaming_angel?utm_source=unsplash&utm_medium=referral&utm_content=creditCopyText">Angel Luciano</a> on <a href="https://unsplash.com/s/photos/dog?utm_source=unsplash&utm_medium=referral&utm_content=creditCopyText">Unsplash</a></span>',
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},
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{
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src: 'assets/samples/tank-unit-preview.png',
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clustering_mode: 'color',
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filter_speckle: 0,
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color_precision: 8,
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layer_difference: 0,
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mode: 'none',
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corner_threshold: 180,
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length_threshold: 4,
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splice_threshold: 45,
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source: 'https://opengameart.org/content/sideview-sci-fi-patreon-collection',
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credit: '<span>Artwork by <a href="https://opengameart.org/content/sideview-sci-fi-patreon-collection">Luis Zuno</a> on <a href="https://opengameart.org/">opengameart.org</a></span>',
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},
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];
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// Insert gallery items dynamically
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for (let i = 0; i < presetConfigs.length; ++i) {
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for (let i = 0; i < presetConfigs.length; i++) {
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document.getElementById('galleryslider').innerHTML +=
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`<li>
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<div class="galleryitem uk-panel uk-flex uk-flex-center">
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@@ -322,9 +322,19 @@ window.addEventListener('beforeunload', function () {
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function setSourceAndRestart(source) {
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img.src = source instanceof File ? URL.createObjectURL(source) : source;
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img.onload = function () {
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svg.setAttribute('viewBox', `0 0 ${img.naturalWidth} ${img.naturalHeight}`);
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const width = img.naturalWidth, height = img.naturalHeight;
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svg.setAttribute('viewBox', `0 0 ${width} ${height}`);
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canvas.width = img.naturalWidth;
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canvas.height = img.naturalHeight;
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if (height > width) {
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document.getElementById('canvas-container').style.width = '50%';
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document.getElementById('canvas-container').style.marginBottom = (height / width * 50) + '%';
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} else {
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document.getElementById('canvas-container').style.width = '';
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document.getElementById('canvas-container').style.marginBottom = (height / width * 100) + '%';
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}
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ctx.drawImage(img, 0, 0, canvas.width, canvas.height);
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ctx.getImageData(0, 0, canvas.width, canvas.height);
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restart();
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}
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// Show display
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@@ -46,7 +46,7 @@ impl Canvas {
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image.data().to_vec()
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}
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pub fn get_image_data_as_image(&self, x: u32, y: u32, width: u32, height: u32) -> ColorImage {
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pub fn get_image_data_as_color_image(&self, x: u32, y: u32, width: u32, height: u32) -> ColorImage {
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ColorImage {
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pixels: self.get_image_data(x, y, width, height),
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width: width as usize,
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@@ -54,7 +54,7 @@ impl BinaryImageConverter {
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pub fn init(&mut self) {
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let width = self.canvas.width() as u32;
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let height = self.canvas.height() as u32;
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let image = self.canvas.get_image_data_as_image(0, 0, width, height);
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let image = self.canvas.get_image_data_as_color_image(0, 0, width, height);
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let binary_image = image.to_binary_image(|x| x.r < 128);
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self.clusters = binary_image.to_clusters(false);
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self.canvas.log(&format!(
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@@ -1,6 +1,6 @@
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use wasm_bindgen::prelude::*;
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use visioncortex::PathSimplifyMode;
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use visioncortex::color_clusters::{IncrementalBuilder, Clusters, Runner, RunnerConfig};
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use visioncortex::color_clusters::{IncrementalBuilder, Clusters, Runner, RunnerConfig, HIERARCHICAL_MAX};
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use crate::canvas::*;
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use crate::svg::*;
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@@ -64,8 +64,10 @@ impl ColorImageConverter {
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pub fn init(&mut self) {
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let width = self.canvas.width() as u32;
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let height = self.canvas.height() as u32;
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let image = self.canvas.get_image_data_as_image(0, 0, width, height);
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let image = self.canvas.get_image_data_as_color_image(0, 0, width, height);
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let runner = Runner::new(RunnerConfig {
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diagonal: self.params.layer_difference == 0,
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hierarchical: HIERARCHICAL_MAX,
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batch_size: 25600,
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good_min_area: self.params.filter_speckle,
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good_max_area: (width * height) as usize,
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