Files
urm03/tools/aseprite/maps/grunt_ph.txt
T
vh 651193674c feat(tools): Aseprite sprite pipeline — shared pixel maps, Lua generator, headless previewer
tools/aseprite/maps/ holds the source of truth: char-grid pixel maps +
shared palette for five _ph placeholder sprites (M03 32px per MOE.md
design law cues — round silhouette, mismatched eyes, bolted hardpoint,
pillar feet; grunt 16px untagged olive; burster 20px HEAT glow band;
KINETIC slug; scrap diamond). Two interchangeable renderers:
gen_sprites.lua (aseprite -b, emits .aseprite + .png — run on any
machine with Aseprite) and preview.py (Pillow, identical PNGs headless
+ nearest-neighbor zoom for review). Outputs gitignored; greybox
scenes untouched — art stays out of the game per the greybox rule.
2026-08-14 00:04:45 -07:00

17 lines
272 B
Plaintext

................
....KKKKKKKK....
...KOOOOOOOOK...
..KOOOOOOOOOOK..
..KOOEOOOOEOOK..
..KOOOOOOOOOOK..
..KOOOOOOOOOOK..
..KoOOOOOOOOoK..
..KooOOOOOOooK..
...KooooooooK...
....KKKKKKKK....
....KoK..KoK....
....KKK..KKK....
................
................
................