3.2 KiB
Retro Diffusion style LoRAs — trigger-word reference
Local record of the RD style-LoRA trigger words, for reproducible ComfyUI
ideation prompts without round-tripping to comfy-dev. Canonical source is
catalog/loras.yaml on the ComfyUI box (irv-ml1); this is m03-dev's working
copy (from comfy-dev, thread 01M01PKJ5EAR…, 2026-08-15).
Licensing (operator directive): these weights are copyrighted,
licensed-for-use, not-for-export — fleet-internal only, no
redistribution / publish / serve. Ideation OUTPUT stays _ph placeholder
per the game asset policy. This file records trigger STRINGS (not weights),
but treat the whole capability as internal.
How triggers work: prepend the trigger token to the prompt to activate
the LoRA's trained style. Coverage = share of the LoRA's training captions
that led with that token (higher = more reliable). Derived from each LoRA's
kohya ss_tag_frequency.
Reliable (coverage ≥ 85%)
ComfyUI lora_name |
trigger | coverage |
|---|---|---|
rd/1bit.safetensors |
pixel1biticons |
100% |
rd/flatshading.safetensors |
pixelflat64 |
100% |
rd/frontfacing.safetensors |
pixelfurniture64 |
100% |
rd/gameboy.safetensors |
gameboy64 |
100% |
rd/gameboyadvance.safetensors |
gba64 |
100% |
rd/gamecharacters.safetensors |
duelystchar |
100% |
rd/gameicons.safetensors |
pixelicons64 |
100% |
rd/isometric.safetensors |
isometric |
100% |
rd/modern.safetensors |
svportrait64 |
85% |
rd/neogeo.safetensors |
neogeo64 |
100% |
rd/nes.safetensors |
nes64 |
94% |
rd/playstation.safetensors |
psone |
100% |
rd/snes.safetensors |
snes64 |
87% |
rd/tiling.safetensors |
pixelmcblocks64 |
100% |
rd/tiling16.safetensors |
pixelmcblocks64 |
99% |
rd/tiling32.safetensors |
pixelmcblocks64 |
100% |
rd/topdown.safetensors |
pixelbuildings64 |
94% |
Weak-but-distinctive (verify on first use)
ComfyUI lora_name |
trigger | coverage |
|---|---|---|
rd/simplegeometric.safetensors |
pixelflatoutlined |
38% (coined token, likely real) |
No trigger — style-from-weights, just load
rd/gamecharactersanime.safetensorsrd/gamecharactersretro.safetensorsrd/industrial.safetensorsrd/nashorkimitems.safetensorsrd/segagenesis.safetensorsrd/uipanel.safetensors
(24 total: 17 reliable + 1 weak + 6 untriggered.)
Gotchas
- All three
tiling*LoRAs sharepixelmcblocks64— the token does NOT encode tile size (the weights do). Do NOT substitutepixelmcblocks16/32. isometric/psonetriggers disagree with their vendor stems (isopixel64-v2,psone64-v1). Caption token recorded here leads 100%; if either underperforms, try the stem form as a fallback.
For the U R M03 first batch
Likely-relevant: duelystchar (gamecharacters) and gamecharactersretro /
gamecharactersanime (no trigger) for M03/grunt/burster sprites;
frontfacing (pixelfurniture64 — note: furniture-trained, verify on a
character) and topdown (pixelbuildings64) for camera; console-palette
LoRAs (nes64, gameboy64, …) for the hi-bit palette exploration.
Render at 512, downscale to 32/48px targets (model resolution floor).