Files
booth/tests/mutations/r2b.toml
T
vh 75623c7dbc fix(blur): the heid code-review and bug-hunt panels on r2b merge 1, folded
Both panels ran 4/4 on 5ded5ff. They converged on the board and doc-page
gaps independently.

- A board holding files lost both blur controls (they sat inside the
  board suppression meant for the one-click wipe), while its items'
  "◉ booth" labels pointed at them. Only the wipe is board-suppressed now.
- A blurred doc's own full page rendered clear. Its body is blurred there
  too, with its own reveal and a Reveal all to put the blur back.
- set_booth_blurred followed a planted .blurbooth symlink (`touch`), and
  the new control made that a click away. Anything at the name already
  reads as fogged; otherwise it is created O_CREAT|O_EXCL|O_NOFOLLOW.
- The fog landing echoed `back` unchecked into the 303. It is now built
  from the review ring, as the mark routes do.
- The fog form is its own region, so an in-place save refreshes its
  label. Reveal all stays outside every region: its state lives in the
  tab.
- The review's Space-to-advance no longer swallows Space on a focused
  button or link.
- Top-bar controls stay on one line at phone width.
- Tests tightened:
  - method="post" on the fog forms;
  - exact blur values;
  - a storage READ that throws;
  - an item's own reveal carried across a swap;
  - reveal gated where it can act.

r2b.toml: 26/26 proved. 774 passed.
2026-09-23 18:41:32 -07:00

265 lines
10 KiB
TOML

# R2b — the Desk row, Reveal all, the theme toggle: every falsifier the
# contract claims (docs/contracts/r2b_desk_reveal_theme.contract.md), and the
# change each forbids. Merge 1 is D2 + D2b (the blur half); merge 2 adds D1 + D3.
unit = "reveal all, the booth blur toggle (merge 1)"
[[mutation]]
label = "D2 reveal all does not lift the tile's blur"
file = "booth/templates/base.html"
test = "tests/test_flow_browser.py::test_reveal_all_reveals_every_blurred_surface_and_survives_the_next_page"
old = '''
.reveal-all .item.blurred img,.reveal-all .item.blurred video,'''
new = '''
.reveal-all-OFF .item.blurred img,.reveal-all .item.blurred video,'''
[[mutation]]
label = "D2 no pre-paint re-application: the next page of the reel is blurred again"
file = "booth/templates/base.html"
test = "tests/test_flow_browser.py::test_reveal_all_reveals_every_blurred_surface_and_survives_the_next_page"
old = '''
if (b !== null && sessionStorage.getItem('booth.reveal:' + b) === '1') d.classList.add('reveal-all');'''
new = '''
if (false) d.classList.add('reveal-all');'''
[[mutation]]
label = "D2 the reveal is not scoped to the booth (any reveal in the tab reveals every booth)"
file = "booth/templates/base.html"
test = "tests/test_flow_browser.py::test_reveal_all_on_booth_a_does_not_reveal_booth_b_or_the_desk"
old = '''
if (b !== null && sessionStorage.getItem('booth.reveal:' + b) === '1') d.classList.add('reveal-all');'''
new = '''
if (b !== null && sessionStorage.length > 0) d.classList.add('reveal-all');'''
[[mutation]]
label = "D2 per-tile reveal buttons do not stand down under reveal all"
file = "booth/templates/base.html"
test = "tests/test_flow_browser.py::test_reveal_all_survives_an_in_place_save"
old = '''
.reveal-all .item.blurred .reveal,.reveal-all #vreveal{display:none}'''
new = '''
.reveal-all-OFF .item.blurred .reveal,.reveal-all #vreveal{display:none}'''
[[mutation]]
label = "D2 blur again wipes each item's own reveal"
file = "booth/templates/base.html"
test = "tests/test_flow_browser.py::test_blur_again_restores_each_items_own_reveal"
old = '''
var on = d.classList.toggle('reveal-all');
try {'''
new = '''
var on = d.classList.toggle('reveal-all');
document.querySelectorAll('.item.revealed').forEach(function (i) { i.classList.remove('revealed'); });
try {'''
[[mutation]]
label = "D2 a storage write that throws swallows the click"
file = "booth/templates/base.html"
test = "tests/test_flow_browser.py::test_reveal_all_never_shows_without_js_and_a_storage_failure_still_applies_the_click"
old = '''
var on = d.classList.toggle('reveal-all');
try {'''
new = '''
sessionStorage.setItem(key, '1');
var on = d.classList.toggle('reveal-all');
try {'''
[[mutation]]
label = "D2 the control shows without JS (server markup not hidden)"
file = "booth/templates/booth.html"
test = "tests/test_flow_browser.py::test_reveal_all_never_shows_without_js_and_a_storage_failure_still_applies_the_click"
old = '''
{% if all_items | selectattr('blurred') | list %}<button type="button" class="reveal-all-btn" data-reveal-all hidden title='''
new = '''
{% if all_items | selectattr('blurred') | list %}<button type="button" class="reveal-all-btn" data-reveal-all title='''
[[mutation]]
label = "D2 the control is markup even when nothing is blurred"
file = "booth/templates/booth.html"
test = "tests/test_flow.py::test_reveal_all_is_in_the_markup_only_when_something_is_blurred_and_always_hidden"
old = '''
{% if all_items | selectattr('blurred') | list %}<button'''
new = '''
{% if true %}<button'''
[[mutation]]
label = "D2 the review page does not carry data-booth"
file = "booth/templates/view.html"
test = "tests/test_flow.py::test_reveal_all_is_in_the_markup_only_when_something_is_blurred_and_always_hidden"
old = '''
{% block html_attrs %} data-booth="{{ name }}"{% endblock %}'''
new = '''
{% block html_attrs %}{% endblock %}'''
[[mutation]]
label = "D2b the header control's label does not follow the server's fog state"
file = "booth/templates/booth.html"
test = "tests/test_flow.py::test_the_booth_blur_toggle_works_without_js_and_lands_back_on_the_review"
old = '''
<input type="hidden" name="on" value="{{ '0' if booth_blurred else '1' }}">
<button title="{{ 'un-blur the whole booth'''
new = '''
<input type="hidden" name="on" value="1">
<button title="{{ 'un-blur the whole booth'''
[[mutation]]
label = "D2b the review's control drops `back` (fogging ejects you from the review)"
file = "booth/templates/view.html"
test = "tests/test_flow.py::test_the_booth_blur_toggle_works_without_js_and_lands_back_on_the_review"
old = '''
<input type="hidden" name="back" value="{{ file }}">'''
new = '''
'''
[[mutation]]
label = "D2b the Desk row does not say a booth is fogged"
file = "booth/templates/index.html"
test = "tests/test_flow.py::test_the_booth_blur_toggle_works_without_js_and_lands_back_on_the_review"
old = '''
{% if b.booth_blurred %}<span class="badge badge-blur"'''
new = '''
{% if false %}<span class="badge badge-blur"'''
[[mutation]]
label = "D2b an item blurred only by the booth offers a per-item un-blur that does nothing"
file = "booth/templates/booth.html"
test = "tests/test_flow.py::test_under_a_fogged_booth_each_items_blur_control_tells_the_truth"
old = '''
{% if it.blurred and not it.blurred_self %}'''
new = '''
{% if false %}'''
[[mutation]]
label = "D2b the per-item control reads the composed blur, not the item's own"
file = "booth/app.py"
test = "tests/test_flow.py::test_under_a_fogged_booth_each_items_blur_control_tells_the_truth"
old = '''
"blurred_self": it.rel in own_blur,'''
new = '''
"blurred_self": it.blurred,'''
# ---- folds: the heid code-review ("BLITZ-2") and bug-hunt ("FENRIR-6") panels on merge 1
[[mutation]]
label = "a board holding files loses the blur controls its labels point at"
file = "booth/templates/booth.html"
test = "tests/test_flow.py::test_a_board_with_files_gets_the_blur_controls_its_labels_point_at"
old = '''
{% if all_items %}
{# The fog form IS a region'''
new = '''
{% if not board %}
{# The fog form IS a region'''
[[mutation]]
label = "a blurred doc's own page renders clear"
file = "booth/templates/doc.html"
test = "tests/test_flow.py::test_a_blurred_docs_own_page_is_blurred_too"
old = '''
<div class="docbody{% if blurred %} is-blurred{% endif %}" id="docbody">'''
new = '''
<div class="docbody" id="docbody">'''
[[mutation]]
label = "the review offers Reveal all when only a doc (off the ring) is blurred"
file = "booth/templates/view.html"
test = "tests/test_flow.py::test_reveal_all_renders_where_it_can_act"
old = '''
{% if film | selectattr('blurred') | list %}<button'''
new = '''
{% if true %}<button'''
[[mutation]]
label = "the fog form is a GET (changes nothing with scripts off)"
file = "booth/templates/booth.html"
test = "tests/test_flow.py::test_the_booth_blur_toggle_works_without_js_and_lands_back_on_the_review"
old = '''<form class="blur-all{% if booth_blurred %} is-on{% endif %}" method="post" action="/b/{{ name_url }}/blurbooth">
<input type="hidden" name="on" value="{{ '0' if booth_blurred else '1' }}">
<button title="{{ 'un-blur the whole booth — per-item'''
new = '''<form class="blur-all{% if booth_blurred %} is-on{% endif %}" method="get" action="/b/{{ name_url }}/blurbooth">
<input type="hidden" name="on" value="{{ '0' if booth_blurred else '1' }}">
<button title="{{ 'un-blur the whole booth — per-item'''
[[mutation]]
label = "the swap stops carrying an item's own reveal"
file = "booth/templates/base.html"
test = "tests/test_flow_browser.py::test_an_items_own_reveal_survives_an_in_place_save"
old = '''
['revealed', 'is-closed'].forEach(function (c) {'''
new = '''
['is-closed'].forEach(function (c) {'''
[[mutation]]
label = "a storage READ that throws raises out of the pre-paint script"
file = "booth/templates/base.html"
test = "tests/test_flow_browser.py::test_reveal_all_never_shows_without_js_and_a_storage_failure_still_applies_the_click"
old = '''
try {
if (b !== null && sessionStorage.getItem('booth.reveal:' + b) === '1') d.classList.add('reveal-all');
} catch (e) {}'''
new = '''
if (b !== null && sessionStorage.getItem('booth.reveal:' + b) === '1') d.classList.add('reveal-all');'''
[[mutation]]
label = "fogging writes through a planted marker link"
file = "booth/app.py"
test = "tests/test_flow.py::test_fogging_never_writes_through_a_planted_marker_link"
old = '''
try:
os.lstat(marker)
return True
except FileNotFoundError:
pass
try:
os.close(os.open(marker, os.O_WRONLY | os.O_CREAT | os.O_EXCL | os.O_NOFOLLOW, 0o644))
except FileExistsError:
pass # lost a race to another fog: still fogged
return True'''
new = '''
marker.touch(exist_ok=True)
return True'''
[[mutation]]
label = "the fog landing echoes `back` unchecked"
file = "booth/app.py"
test = "tests/test_flow.py::test_the_fog_landing_is_built_from_the_ring_never_echoed"
old = '''
if back and back in review_chain(booth_items(booth)):'''
new = '''
if back:'''
[[mutation]]
label = "the fog form is outside every region (a swap leaves its label stale)"
file = "booth/templates/booth.html"
test = "tests/test_flow.py::test_the_booth_blur_toggle_works_without_js_and_lands_back_on_the_review"
old = '''
<span class="region-wrap" data-region="blur-booth"><form class="blur-all'''
new = '''
<span class="region-wrap"><form class="blur-all'''
[[mutation]]
label = "Space on a focused review button moves to the next item"
file = "booth/templates/view.html"
test = "tests/test_flow_browser.py::test_space_on_a_focused_review_button_presses_it_and_does_not_move_on"
old = '''e.target !== player && !(e.target.closest && e.target.closest('button, a, summary'))) {'''
new = '''e.target !== player) {'''
[[mutation]]
label = "the top-bar controls squeeze into multi-line stacks at phone width"
file = "booth/templates/base.html"
test = "tests/test_flow_browser.py::test_the_review_and_doc_top_bars_fit_a_phone"
old = '''
.blur-all button,.reveal-all-btn{white-space:nowrap}
@media (max-width:600px){.reveal-all-btn .ra-note{display:none}}'''
new = '''
'''
[[mutation]]
label = "the Desk strip under another booth's reveal is lifted by a whisker (blur(0px) is not blurred)"
file = "booth/templates/base.html"
test = "tests/test_flow_browser.py::test_reveal_all_on_booth_a_does_not_reveal_booth_b_or_the_desk"
old = '''
.blurred-thumb{filter:blur(16px)}'''
new = '''
.blurred-thumb{filter:blur(0px)}'''