fix(review): the heid code-review and bug-hunt panels on r2c, folded (both 4/4 with retries)

- 1:1 start-aligns. The centred flex item overflowed both sides and the
  start was unreachable; measured, a 3000px picture hid its leftmost
  980px. Auto margins still centre a small picture.
- Drag lifecycle: a move with no button ends the drag, so a press
  released outside the stage never pans on a later hover. Capture is now
  load-bearing in a test. The threshold is 4px of total movement.
- A press on the stage's own scrollbar is never a pan. The arrows clamp
  to the stage's client box, so they are never under a classic
  scrollbar. The test runs a browser without --hide-scrollbars and
  asserts the gutter exists.
- Stacked, the arrows' CSS spot is the stage's centre (30vh), set in
  view.html because base.html lost to the page's later rule.
- The stage reveal is `hidden` until bound, and keeps Fit's drop shadow
  when revealed. A blurred picture composes blur() drop-shadow().
- The mode follows another tab. A failed or unknown size returns the
  arrows to their CSS spot.
- Tests: object-position, vertical centring, the Fit half of
  aria-pressed, a storage read that throws, a large picture's toggle,
  Fit forgetting 1:1, single-axis pan.
- Declared: the r2b reveal test reads "no blur" (the shadow stays), and
  the r2_flow 360px-offset row is retired.

Mutation tables 137/137 across four. 810 passed.
This commit is contained in:
vh
2026-09-24 00:20:15 -07:00
parent 7151a45ec2
commit 7c879e6038
6 changed files with 546 additions and 46 deletions
+12 -3
View File
@@ -660,6 +660,10 @@
.reveal-all .tray-item.is-blurred img,.reveal-all .film-f.is-blurred img,
.reveal-all .review .vstage.is-blurred img,.reveal-all .review .vstage.is-blurred video{filter:none}
.reveal-all .item.blurred .reveal,.reveal-all #vreveal{display:none}
/* a revealed review picture keeps Fit's shadow on its own pixels (r2c) */
.review .vstage.is-img.is-blurred.revealed img,.reveal-all .review .vstage.is-img.is-blurred img{
filter:drop-shadow(0 10px 24px rgb(0 0 0 / .32))}
#vreveal[hidden]{display:none}
/* The two booth-wide blur controls: the fog (server state, a form) and the
reveal (this tab only, a button). Same quiet chip as the rest of the chrome. */
.blur-all{display:inline-block;margin:0}
@@ -755,9 +759,11 @@
.vstage.is-img img{width:100%;height:100%;object-fit:contain;
filter:drop-shadow(0 10px 24px rgb(0 0 0 / .32))}
/* 1:1 — the pixel truth. The mode is `stage-one` on <html> (set before the
stage exists). Auto margins centre a small picture and still let a large
one scroll from its true edge. */
.stage-one .vstage.is-img{overflow:auto;padding:0}
stage exists). START alignment, never centring: a centred flex item larger
than its scroll box overflows BOTH sides, and the start side can never be
scrolled to (heid code-review; measured: a 3000px picture hid its leftmost
980px). Auto margins still centre a picture smaller than the stage. */
.stage-one .vstage.is-img{overflow:auto;padding:0;justify-content:flex-start;align-items:flex-start}
.stage-one .vstage.is-img img{flex:none;width:auto;height:auto;max-width:none;max-height:none;margin:auto;object-fit:fill}
/* r2c S4: a 1:1 picture larger than the stage pans by dragging */
.stage-one .vstage.can-pan{cursor:grab;user-select:none}
@@ -779,6 +785,9 @@
.review .vstage audio{width:min(640px,92%)}
.review .vstage video{max-width:100%;max-height:100%}
.review .vstage.is-blurred img,.review .vstage.is-blurred video{filter:blur(22px)}
/* `filter` is one property: a blur rule REPLACES the shadow unless it says
both (heid code-review, groa). A blurred review picture keeps Fit's shadow. */
.review .vstage.is-img.is-blurred img{filter:blur(22px) drop-shadow(0 10px 24px rgb(0 0 0 / .32))}
.review .vstage.is-blurred.revealed img,.review .vstage.is-blurred.revealed video{filter:none}
.review-body > .reveal{position:absolute;top:14px;left:14px;z-index:5;cursor:pointer;font-family:var(--font-mono);
font-size:var(--size-micro);padding:6px 9px;border-radius:var(--radius-md);border:1px solid rgb(255 255 255 / .16);
+45 -10
View File
@@ -55,7 +55,9 @@
{# The stage's reveal sits OVER the stage, outside its scrolled content
(r2c): in 1:1 a panned picture would otherwise carry it out of view, and
outside the stage it can never start a pan. #}
{% if blurred %}<button type="button" class="reveal" id="vreveal" aria-label="reveal {{ file }}">👁 reveal — blur is cosmetic</button>{% endif %}
{# JS-only, so `hidden` until the script binds it (heid bug-hunt: shown with
scripts off, it did nothing) — the toggle's own pattern. #}
{% if blurred %}<button type="button" class="reveal" id="vreveal" aria-label="reveal {{ file }}" hidden>👁 reveal — blur is cosmetic</button>{% endif %}
{% if next_url %}<a class="vnav vnext" href="?f={{ next_url }}" title="next (→)" aria-label="next">›</a>{% endif %}
<aside class="vrail" id="rail" data-region="rail" aria-label="your judgment">
@@ -156,6 +158,11 @@
parking the arrow 360px in from the edge of a phone. */
.vprev{left:0}.vnext{right:0}
@media (min-width:901px){.vnext{right:360px}}
/* Stacked (<=900px) the stage is the body's first 60vh, so its centre is 30vh
down: the arrows' spot before the script places them (JS off, loading,
failed), never over the rail below (heid code-review). HERE, after .vnav:
in base.html this page's own later rule silently won it (the Nyx trap). */
@media (max-width:900px){.vnav{top:30vh}}
.vcap{margin-top:10px;max-height:30vh;overflow-y:auto;font-size:var(--size-sm);line-height:var(--leading-body);
color:var(--text-body);white-space:pre-wrap}
@media print{.vcap{max-height:none;overflow:visible}.vnav{display:none}}
@@ -178,13 +185,13 @@
/* The DRAWN picture's left and right edges, in viewport px, or null until
they are known (still loading, or failed): the arrows then keep their CSS
spot. Fit: the object-fit: contain box. 1:1: what shows in the stage. */
spot. The object-fit: contain box — which in 1:1 (scale 1) IS the
picture's own box; where it runs past the stage, the clamp in place()
keeps the arrows inside. */
function drawn() {
var s = stage.getBoundingClientRect();
if (img) {
if (!img.naturalWidth) return null;
var b = img.getBoundingClientRect();
if (d.classList.contains('stage-one')) return {l: Math.max(b.left, s.left), r: Math.min(b.right, s.right)};
var k = Math.min(b.width / img.naturalWidth, b.height / img.naturalHeight), w = img.naturalWidth * k;
return {l: b.left + (b.width - w) / 2, r: b.left + (b.width + w) / 2};
}
@@ -199,12 +206,21 @@
the stage (operator: "unless the image spans the entire width"). */
function place() {
var p = drawn();
if (!p) return;
if (!p) {
/* unknown (loading, failed): back to the CSS spot, never a stale one */
[prevA, nextA].forEach(function (a) {
if (a) { a.classList.remove('is-placed'); a.style.left = ''; a.style.top = ''; }
});
return;
}
var s = stage.getBoundingClientRect(), o = rbody.getBoundingClientRect();
/* the stage's CLIENT box: a classic scrollbar is not stage an arrow may
sit on (heid bug-hunt, groa — the border box put the next arrow under it) */
var cl = s.left + stage.clientLeft, cr = cl + stage.clientWidth;
[[prevA, -1], [nextA, 1]].forEach(function (pair) {
var a = pair[0];
if (!a) return;
var w = a.offsetWidth, lo = s.left + 8, hi = s.right - 8 - w;
var w = a.offsetWidth, lo = cl + 8, hi = cr - 8 - w;
var x = pair[1] < 0 ? p.l - 8 - w : p.r + 8;
x = Math.max(lo, Math.min(hi, x));
a.classList.add('is-placed');
@@ -242,6 +258,15 @@
};
toggle.hidden = false;
show();
/* A mode chosen in another tab moves this one (the theme's rule). */
window.addEventListener('storage', function (e) {
if (e.key !== 'booth.fit' && e.key !== null) return;
var one = false;
try { one = localStorage.getItem('booth.fit') === 'one'; } catch (x) {}
d.classList.toggle('stage-one', one);
show();
settle();
});
bFit.addEventListener('click', function () { setMode(false); });
bOne.addEventListener('click', function () { setMode(true); });
img.addEventListener('load', settle);
@@ -255,14 +280,24 @@
var drag = null;
stage.addEventListener('pointerdown', function (e) {
if (e.button !== 0 || !pannable()) return;
/* a press on the stage's own scrollbar is the scrollbar's, not a pan
(heid bug-hunt, groa: the pan fought the thumb, backwards) */
var r = stage.getBoundingClientRect();
if (e.clientX - r.left - stage.clientLeft >= stage.clientWidth ||
e.clientY - r.top - stage.clientTop >= stage.clientHeight) return;
/* nothing interactive lives in the stage today (its reveal sits over
it); this keeps a future control's click its own */
if (e.target.closest && e.target.closest('button, a, input, textarea, select, summary')) return;
drag = {x: e.clientX, y: e.clientY, l: stage.scrollLeft, t: stage.scrollTop, on: false, id: e.pointerId};
});
stage.addEventListener('pointermove', function (e) {
if (!drag || e.pointerId !== drag.id) return;
/* No button held: the press ended where the stage could not hear it
(released outside before the drag began). Never pan on a hover. */
if (!(e.buttons & 1)) { endDrag(); return; }
var dx = e.clientX - drag.x, dy = e.clientY - drag.y;
if (!drag.on) {
if (Math.abs(dx) < 4 && Math.abs(dy) < 4) return;
if (dx * dx + dy * dy < 16) return; /* under 4px in all: a click */
drag.on = true;
stage.classList.add('is-grabbing');
try { stage.setPointerCapture(drag.id); } catch (x) {}
@@ -271,17 +306,16 @@
stage.scrollTop = drag.t - dy;
e.preventDefault();
});
var endDrag = function () {
function endDrag() {
if (drag && drag.on) stage.classList.remove('is-grabbing');
drag = null;
};
}
stage.addEventListener('pointerup', endDrag);
stage.addEventListener('pointercancel', endDrag);
}
if (video) video.addEventListener('loadedmetadata', settle);
if (window.ResizeObserver) new ResizeObserver(settle).observe(stage);
else window.addEventListener('resize', settle);
stage.addEventListener('scroll', place);
/* Keep the current frame in view on the filmstrip — on load, and after an
in-place save swaps the strip for a fresh one. Additive: without it the
@@ -297,6 +331,7 @@
/* Blur reveal on the stage — per-viewer, never persisted. Cosmetic, and
the button says so. */
var rv = document.getElementById('vreveal');
if (rv) rv.hidden = false;
if (rv) rv.addEventListener('click', function () {
var on = document.getElementById('vstage').classList.toggle('revealed');
rv.textContent = on ? '🙈 hide' : '👁 reveal — blur is cosmetic';
+61 -13
View File
@@ -32,9 +32,15 @@ assumptions:
the image shows at fit size"): the size changes, the promise (one picture at a
readable size, no judgment behind a script) holds.
- The drop shadow follows the picture's own pixels (`drop-shadow`), not the
letterboxed box.
letterboxed box, on every path: blurred (`blur() drop-shadow()`, because
`filter` is one property and a blur rule would replace the shadow),
revealed, and under Reveal all.
- **1:1 shows natural pixels**, centred when smaller than the stage and
scrollable when larger. The upscale softness in Fit is exactly why 1:1 exists
scrollable when larger, with EVERY pixel reachable. The stage aligns to its
START edge in 1:1, and the picture's auto margins centre it when it is
smaller. A centred flex item larger than its scroll box overflows both
sides, and the start side can never be scrolled to (heid code-review,
measured: a 3000px picture hid its leftmost 980px). The upscale softness in Fit is exactly why 1:1 exists
and is always one click away.
## S2 — the toggle is always there for a picture
@@ -54,7 +60,10 @@ assumptions:
stage's CSS keys off it (`.stage-one .vstage`); the server renders the
stage as plain `vstage` (Fit is the default, no class needed).
- A stored value other than `one` reads as Fit. A read that throws reads as
Fit; a write that throws still applies the click. Never raises.
Fit; a write that throws still applies the click, the pressed state
included. Never raises.
- A mode chosen in another tab moves every open review (the `storage` event),
as the theme does.
- The buttons' pressed state is drawn from the `<html>` class, the one
record of the mode on the page (storage is its memory, off the page).
@@ -62,12 +71,14 @@ assumptions:
- **Each arrow sits wholly outside the picture's DRAWN edge, its near edge 8px
from the picture**, vertically centred on the stage. The measure is always
the DRAWN picture, never the file's natural size: in Fit, the `object-fit:
contain` content box (from the natural size and the box); in 1:1, the part of
the picture visible in the stage (its box intersected with the stage's). A
the DRAWN picture, never the file's natural size: the `object-fit: contain`
content box (from the natural size and the box). In 1:1 (scale 1) that IS the
picture's own box, and where it runs past the stage the clamp keeps the arrows
inside. A
video's own box counts the same way; audio keeps the stage-edge arrows.
- **Clamped to the stage**: an arrow never goes past the stage's edge (8px
inset), never over the rail, never off the stage. When there is no room for
- **Clamped to the stage's CLIENT box**: an arrow never goes past the stage's
edge (8px inset), never over the rail, never off the stage, and never under
a classic scrollbar (the client box excludes it). When there is no room for
it outside the drawn picture — the drawn picture spans, or nearly spans, the
stage's width — it sits at the stage edge, over the picture. That is the
ONLY case the arrows sit at the stage edge (the operator: "closer to the edge
@@ -75,10 +86,17 @@ assumptions:
width").
- Re-placed on picture load (or at once when it is already loaded), stage
resize (a `ResizeObserver`, which covers window resizes and the rail
stacking), mode switch and 1:1 scroll.
stacking) and mode switch. (Scrolling a 1:1 picture cannot move its drawn
horizontal edges past the clamp, so it needs no re-placement.)
- **Before the picture's size is known** (JS on, picture still loading), and if
it fails to load, the arrows stay at today's stage-edge CSS; they move once
the drawn box is known. Without JS they stay there.
it fails to load, the arrows stay at their CSS spot; they move once the drawn
box is known. Without JS they stay there. If the size ever becomes unknown
again, a placed arrow returns to that spot rather than keeping a stale one.
- That CSS spot is the STAGE's vertical centre. When stacked (≤900px) that
is 30vh down: the stage is the body's first 60vh, and centring on the
whole body put the arrows over a tall rail (heid code-review). The rule
lives in view.html after `.vnav`, because a base.html rule loses to the
page's own later one.
- The anchors, their classes and their hrefs are unchanged (test_booth,
test_navigation, test_flow pin them).
@@ -89,12 +107,24 @@ assumptions:
`grabbing` while dragging, pointer capture.
- **The picture follows the pointer** (the grab convention): a drag of +dx,
+dy changes the stage's scroll by −dx, −dy.
- A press that moves less than 4px is not a drag: nothing pans.
- A press that moves less than 4px IN TOTAL (Euclidean) is not a drag:
nothing pans. A (3, 3) diagonal is 4.24px, so it pans.
- A press on the stage's own scrollbar is the scrollbar's, never a pan.
- The drag is CAPTURED once it begins, so it keeps panning past the stage's
edge. A press released outside the stage before the drag began never
becomes a pan: a move with no button held ends it.
- **Pan listens on the stage only**, and no control is in the stage's
scrolled content: the arrows never were, and **the stage's own reveal
button moves OUT of the stage to sit over it** (found building this: in
1:1 a panned picture carried the button out of view with it). So a control
is never a pan source and keeps its own click, at any scroll.
- That reveal is JS-only, so it renders `hidden` until the script binds it,
the toggle's pattern (heid bug-hunt: shown with scripts off, it did
nothing). A revealed picture keeps Fit's drop shadow.
- Accepted: no `touch-action`. On touch the stage scrolls natively, and the
pan yields on `pointercancel`; `none` would take native touch scrolling
away. The `dragstart` `preventDefault` sits beside `draggable=false` as a
second layer.
- **The picture cannot be dragged away**: `draggable="false"` on `#vimg` and a
`dragstart` `preventDefault` on the stage.
- Fit, or a 1:1 picture that fits: no pan, no grab cursor.
@@ -130,6 +160,22 @@ assumptions:
edge 8px (±2) from it; a landscape drawn as wide as the stage — arrows inside
the stage at its edges, over the picture, never over the rail; after a window
resize they follow the new drawn box.
- `in_one_to_one_every_pixel_of_a_large_picture_is_reachable`: at scroll
(0, 0) the picture's top-left is the stage's; at the far scroll its
bottom-right is; a small picture is centred.
- `a_pan_holds_past_the_stage_edge_and_never_starts_on_a_hover`: a drag
carried past the stage's edge keeps panning; a press released outside,
then a buttonless hover, pans nothing.
- `before_placement_the_arrows_never_sit_over_the_rail_on_a_narrow_screen`:
JS off at 390px with a rail taller than the stage, the arrows sit within
the stage; a picture that fails to load leaves them unplaced, with no error.
- `the_stage_reveal_never_shows_without_js_and_keeps_the_fit_shadow`.
- `a_stage_mode_chosen_in_one_tab_moves_the_others`.
- `a_classic_scrollbar_is_neither_under_an_arrow_nor_a_pan`: with a forced 15px
classic bar (asserted real first: headless Chromium hides scrollbars), the
next arrow sits inside the client box, and a press dispatched on the bar
pans nothing.
- `a_picture_that_overflows_one_axis_pans_along_it`.
- `in_one_to_one_a_drag_pans_and_the_picture_cannot_be_dragged_away`: a picture
overflowing both axes in 1:1 — a drag of (+80, +60) changes the scroll by
(−80, −60); a 2px press pans nothing; a press on the stage's reveal button
@@ -141,7 +187,9 @@ assumptions:
| test | today | after | why |
|---|---|---|---|
| test_flow_browser `test_the_next_arrow_clears_the_rail_only_beside_it` | the next arrow's computed `right` is 360px wide / 0px narrow | replaced by `the_arrows_sit_just_outside_the_picture_and_clamp_to_the_stage` (never over the rail; at the picture's edge) | the arrows now track the picture, not the stage edge (operator) |
| test_flow `test_only_a_picture_gets_the_fit_toggle_and_blur_stays_honest` | `id="vtoggle"` present for a picture (hidden by inline style); the stage is `class="vstage fit is-blurred"` | the same presence, now with the `hidden` attribute; the stage is `class="vstage is-blurred"` | the toggle is `hidden` until the script shows it; the mode moved to `<html>` (never flash) |
| test_flow_browser `test_reveal_all_reveals_every_blurred_surface_and_survives_the_next_page` (r2b) | the revealed review stage's filter is `none` | it carries no blur (`blur(` absent); Fit's `drop-shadow` stays | the stage keeps its shadow on every path (S1) |
| tests/mutations/r2_flow.toml, the row on the next arrow's 360px offset | proved `.vnext{right:360px}` wide / 0 narrow | retired, with successors in r2c.toml | its test was replaced (row one above) |
| test_flow `test_only_a_picture_gets_the_fit_toggle_and_blur_stays_honest` | `id="vtoggle"` present for a picture (hidden by inline style); the stage is `class="vstage fit is-blurred"` | the same presence, now with the `hidden` attribute; the stage is `class="vstage is-img is-blurred"` | the toggle is `hidden` until the script shows it; the mode moved to `<html>` (never flash); `is-img` scopes the picture-only 1:1 rules |
## Out of scope
+4 -10
View File
@@ -11,6 +11,10 @@
# covers them together); and `flagged_targets`' `error is None`, since
# hydration already strips the target from a damaged mark.
#
# RETIRED (r2c S3, 2026-09-23): the row on the next arrow's 360px rail offset —
# the arrows now sit at the drawn picture, clamped inside the stage; the test was
# replaced as declared in r2c's contract, and its successors are in r2c.toml.
#
# RETIRED (r2b D1, 2026-09-23): four rows proving the facts-line row controls
# (visible at rest, compact, on the facts line) — the operator ruled those
# controls hover-revealed over the preview strip, and their tests were replaced
@@ -139,16 +143,6 @@ test = "tests/test_flow_browser.py::test_the_standalone_marks_page_updates_in_pl
old = '''<div class="marks-panel" data-region="marks-panel">'''
new = '''<div class="marks-panel">'''
[[mutation]]
label = "C6 the next arrow's rail offset applies at phone width"
file = "booth/templates/view.html"
test = "tests/test_flow_browser.py::test_the_next_arrow_clears_the_rail_only_beside_it"
old = ''' .vprev{left:0}.vnext{right:0}
@media (min-width:901px){.vnext{right:360px}}
'''
new = ''' .vprev{left:0}.vnext{right:360px}
'''
[[mutation]]
label = "resolver: an entry that cannot be stat'd raises out of booth_items"
file = "booth/items.py"
+198 -3
View File
@@ -75,10 +75,10 @@ file = "booth/templates/view.html"
test = "tests/test_flow_browser.py::test_the_arrows_sit_just_outside_the_picture_and_clamp_to_the_stage"
old = '''
var p = drawn();
if (!p) return;'''
if (!p) {'''
new = '''
var p = null;
if (!p) return;'''
if (!p) {'''
[[mutation]]
label = "S3 the arrows track the file's natural width, not the drawn picture"
@@ -124,7 +124,7 @@ label = "S4 no drag threshold (a jittery click pans)"
file = "booth/templates/view.html"
test = "tests/test_flow_browser.py::test_in_one_to_one_a_drag_pans_and_the_picture_cannot_be_dragged_away"
old = '''
if (Math.abs(dx) < 4 && Math.abs(dy) < 4) return;'''
if (dx * dx + dy * dy < 16) return; /* under 4px in all: a click */'''
new = '''
'''
@@ -152,3 +152,198 @@ old = '''
.review-body > .reveal{position:absolute;top:14px;left:14px;z-index:5;'''
new = '''
.review-body > .reveal{position:absolute;top:14px;left:14px;z-index:-1;'''
# ---- the heid code-review fold ("VÍGUNDR")
[[mutation]]
label = "1:1 centres a large picture (its start side can never be scrolled to)"
file = "booth/templates/base.html"
test = "tests/test_flow_browser.py::test_in_one_to_one_every_pixel_of_a_large_picture_is_reachable"
old = '''
.stage-one .vstage.is-img{overflow:auto;padding:0;justify-content:flex-start;align-items:flex-start}'''
new = '''
.stage-one .vstage.is-img{overflow:auto;padding:0}'''
[[mutation]]
label = "a buttonless hover continues a press released outside the stage"
file = "booth/templates/view.html"
test = "tests/test_flow_browser.py::test_a_pan_holds_past_the_stage_edge_and_never_starts_on_a_hover"
old = '''
if (!(e.buttons & 1)) { endDrag(); return; }'''
new = '''
'''
[[mutation]]
label = "no pointer capture (a pan dies at the stage's edge)"
file = "booth/templates/view.html"
test = "tests/test_flow_browser.py::test_a_pan_holds_past_the_stage_edge_and_never_starts_on_a_hover"
old = '''
try { stage.setPointerCapture(drag.id); } catch (x) {}'''
new = '''
'''
[[mutation]]
label = "stacked, the arrows' fallback centres on stage AND rail"
file = "booth/templates/view.html"
test = "tests/test_flow_browser.py::test_before_placement_the_arrows_never_sit_over_the_rail_on_a_narrow_screen"
old = '''
@media (max-width:900px){.vnav{top:30vh}}'''
new = '''
'''
[[mutation]]
label = "Fit shifts the picture off-centre (object-position), cropping it"
file = "booth/templates/base.html"
test = "tests/test_flow_browser.py::test_fit_fills_the_stage_up_or_down"
old = '''
.vstage.is-img img{width:100%;height:100%;object-fit:contain;'''
new = '''
.vstage.is-img img{width:100%;height:100%;object-fit:contain;object-position:-100px 50%;'''
[[mutation]]
label = "the arrows are not centred on the stage"
file = "booth/templates/view.html"
test = "tests/test_flow_browser.py::test_the_arrows_sit_just_outside_the_picture_and_clamp_to_the_stage"
old = '''
a.style.top = (s.top - o.top + s.height / 2) + 'px';'''
new = '''
a.style.top = (s.top - o.top + s.height / 4) + 'px';'''
[[mutation]]
label = "a booth.fit read that throws raises out of the head script"
file = "booth/templates/base.html"
test = "tests/test_flow_browser.py::test_the_mode_persists_across_prev_next_and_never_flashes"
old = '''
try {
if (localStorage.getItem('booth.fit') === 'one') d.classList.add('stage-one');
} catch (e) {}'''
new = '''
if (localStorage.getItem('booth.fit') === 'one') d.classList.add('stage-one');'''
[[mutation]]
label = "the drag threshold is per axis, not total (a 3,3 diagonal pans nothing)"
file = "booth/templates/view.html"
test = "tests/test_flow_browser.py::test_in_one_to_one_a_drag_pans_and_the_picture_cannot_be_dragged_away"
old = '''
if (dx * dx + dy * dy < 16) return; /* under 4px in all: a click */'''
new = '''
if (Math.abs(dx) < 4 && Math.abs(dy) < 4) return;'''
# ---- the heid bug-hunt fold ("ÞREKJUR"). Accepted, not rowed: no `touch-action`
# (on touch the stage scrolls natively and the pan yields on pointercancel);
# dragstart preventDefault beside draggable=false (defence in depth, one layer
# alone holds).
[[mutation]]
label = "the stage reveal shows with scripts off (and does nothing)"
file = "booth/templates/view.html"
test = "tests/test_flow_browser.py::test_the_stage_reveal_never_shows_without_js_and_keeps_the_fit_shadow"
old = '''aria-label="reveal {{ file }}" hidden>'''
new = '''aria-label="reveal {{ file }}">'''
[[mutation]]
label = "a revealed review picture loses Fit's shadow"
file = "booth/templates/base.html"
test = "tests/test_flow_browser.py::test_the_stage_reveal_never_shows_without_js_and_keeps_the_fit_shadow"
old = '''
.review .vstage.is-img.is-blurred.revealed img,.reveal-all .review .vstage.is-img.is-blurred img{'''
new = '''
.review .vstage.is-img.is-blurred.revealed-OFF img,.reveal-all .review .vstage.is-img.is-blurred img{'''
[[mutation]]
label = "a stage mode chosen in another tab does not reach this one"
file = "booth/templates/view.html"
test = "tests/test_flow_browser.py::test_a_stage_mode_chosen_in_one_tab_moves_the_others"
old = '''
if (e.key !== 'booth.fit' && e.key !== null) return;'''
new = '''
return;'''
[[mutation]]
label = "the drag threshold drops to 3px"
file = "booth/templates/view.html"
test = "tests/test_flow_browser.py::test_in_one_to_one_a_drag_pans_and_the_picture_cannot_be_dragged_away"
old = '''
if (dx * dx + dy * dy < 16) return; /* under 4px in all: a click */'''
new = '''
if (dx * dx + dy * dy < 9) return; /* under 4px in all: a click */'''
[[mutation]]
label = "a storage write that throws cuts the click short (buttons never update)"
file = "booth/templates/view.html"
test = "tests/test_flow_browser.py::test_the_mode_persists_across_prev_next_and_never_flashes"
old = '''
try {
if (one) localStorage.setItem('booth.fit', 'one'); else localStorage.removeItem('booth.fit');
} catch (e) {}'''
new = '''
if (one) localStorage.setItem('booth.fit', 'one'); else localStorage.removeItem('booth.fit');'''
[[mutation]]
label = "the Fit button's pressed state is never drawn"
file = "booth/templates/view.html"
test = "tests/test_flow_browser.py::test_the_mode_persists_across_prev_next_and_never_flashes"
old = '''
bFit.setAttribute('aria-pressed', one ? 'false' : 'true');'''
new = '''
'''
# ---- groa's retry supplement (code review)
[[mutation]]
label = "S1 Fit loses its drop shadow"
file = "booth/templates/base.html"
test = "tests/test_flow_browser.py::test_fit_fills_the_stage_up_or_down"
old = '''
.vstage.is-img img{width:100%;height:100%;object-fit:contain;
filter:drop-shadow(0 10px 24px rgb(0 0 0 / .32))}'''
new = '''
.vstage.is-img img{width:100%;height:100%;object-fit:contain}'''
[[mutation]]
label = "S2 the toggle hides, on load, for a picture larger than the stage"
file = "booth/templates/view.html"
test = "tests/test_flow_browser.py::test_the_toggle_shows_for_every_picture_and_never_without_js"
old = '''
function settle() { place(); pannable(); }'''
new = '''
function settle() { place(); pannable(); if (img) document.getElementById('vtoggle').hidden = img.naturalWidth > stage.clientWidth; }'''
[[mutation]]
label = "S2 choosing Fit stores a word instead of forgetting 1:1"
file = "booth/templates/view.html"
test = "tests/test_flow_browser.py::test_the_mode_persists_across_prev_next_and_never_flashes"
old = '''
if (one) localStorage.setItem('booth.fit', 'one'); else localStorage.removeItem('booth.fit');'''
new = '''
if (one) localStorage.setItem('booth.fit', 'one'); else localStorage.setItem('booth.fit', 'fit');'''
[[mutation]]
label = "S4 pan only when BOTH axes overflow"
file = "booth/templates/view.html"
test = "tests/test_flow_browser.py::test_a_picture_that_overflows_one_axis_pans_along_it"
old = '''
(stage.scrollWidth > stage.clientWidth || stage.scrollHeight > stage.clientHeight);'''
new = '''
(stage.scrollWidth > stage.clientWidth && stage.scrollHeight > stage.clientHeight);'''
# ---- groa's retry supplement (bug hunt): classic scrollbars
[[mutation]]
label = "a press on the stage's scrollbar starts a pan"
file = "booth/templates/view.html"
test = "tests/test_flow_browser.py::test_a_classic_scrollbar_is_neither_under_an_arrow_nor_a_pan"
old = '''
if (e.clientX - r.left - stage.clientLeft >= stage.clientWidth ||
e.clientY - r.top - stage.clientTop >= stage.clientHeight) return;'''
new = '''
'''
[[mutation]]
label = "the arrows clamp to the border box (the next one sits under a classic scrollbar)"
file = "booth/templates/view.html"
test = "tests/test_flow_browser.py::test_a_classic_scrollbar_is_neither_under_an_arrow_nor_a_pan"
old = '''
var cl = s.left + stage.clientLeft, cr = cl + stage.clientWidth;'''
new = '''
var cl = s.left, cr = s.right;'''
+226 -7
View File
@@ -522,7 +522,8 @@ def test_reveal_all_reveals_every_blurred_surface_and_survives_the_next_page(bro
ctx.close()
assert all("blur" in f for f in before), before
assert after == ["none", "none"], after
assert review[:2] == ["none", "none"] and "blur again" in review[2], review
# revealed = no blur left; the review stage keeps Fit's drop shadow (r2c)
assert "blur(" not in review[0] and review[1] == "none" and "blur again" in review[2], review
assert "blur" in again, again
@@ -1100,7 +1101,8 @@ _GEOM = """() => {
const k = Math.min(box.w / nw, box.h / nh), dw = nw * k;
return {stage: r(st), inner: {w: st.clientWidth - parseFloat(cs.paddingLeft) - parseFloat(cs.paddingRight),
h: st.clientHeight - parseFloat(cs.paddingTop) - parseFloat(cs.paddingBottom)},
img: box, nat: [nw, nh], fit: getComputedStyle(img).objectFit, scale: k,
img: box, nat: [nw, nh], fit: getComputedStyle(img).objectFit, pos: getComputedStyle(img).objectPosition, scale: k,
filter: getComputedStyle(img).filter,
drawn: {l: box.l + (box.w - dw) / 2, r: box.l + (box.w + dw) / 2},
prev: document.querySelector('.vnav.vprev') && r(document.querySelector('.vnav.vprev')),
next: document.querySelector('.vnav.vnext') && r(document.querySelector('.vnav.vnext')),
@@ -1134,7 +1136,8 @@ def test_fit_fills_the_stage_up_or_down(browser, live):
page.close()
for name, (fit, one) in got.items():
assert abs(fit["img"]["w"] - fit["inner"]["w"]) <= 1 and abs(fit["img"]["h"] - fit["inner"]["h"]) <= 1, (name, fit)
assert fit["fit"] == "contain", (name, fit["fit"])
assert fit["fit"] == "contain" and fit["pos"] == "50% 50%", (name, fit["fit"], fit["pos"])
assert fit["filter"].startswith("drop-shadow"), ("the shadow follows the picture's pixels", fit["filter"])
assert [round(one["img"]["w"]), round(one["img"]["h"])] == one["nat"], (name, one["img"], one["nat"])
assert got["small.png"][0]["scale"] > 1.5 # enlarged
assert got["big.png"][0]["scale"] < 1 # reduced
@@ -1144,11 +1147,13 @@ def test_the_toggle_shows_for_every_picture_and_never_without_js(browser, live):
"""r2c S2: the per-picture hide is gone — a picture that fits at natural
size still gets Fit | 1:1. Audio gets none. Without JS it never shows."""
base, root = live
b = _stage_set(root, {"small.png": (200, 100)})
b = _stage_set(root, {"small.png": (200, 100), "large.png": (3000, 2000)})
(b / "t.mp3").write_bytes(b"ID3")
page = browser.new_page(viewport={"width": 1400, "height": 900})
_load(page, f"{base}/b/g/view?f=small.png")
pic = page.locator("#vtoggle").is_visible()
_load(page, f"{base}/b/g/view?f=large.png")
pic = pic and page.locator("#vtoggle").is_visible() # every picture, small or large
page.goto(f"{base}/b/g/view?f=t.mp3", wait_until="networkidle")
audio = page.locator("#vtoggle").count()
page.close()
@@ -1190,20 +1195,31 @@ def test_the_mode_persists_across_prev_next_and_never_flashes(browser, live):
_load(page, page.url)
at_parse = page.evaluate("window.__stageOne")
pressed = page.locator("#btn-one").get_attribute("aria-pressed")
fit_pressed = page.locator("#btn-fit").get_attribute("aria-pressed")
# choosing Fit FORGETS 1:1 (removes the key; it does not store some other word)
page.locator("#btn-fit").click()
forgot = page.evaluate("localStorage.getItem('booth.fit')")
page.evaluate("localStorage.setItem('booth.fit', 'zoom')")
page.reload(wait_until="networkidle")
stray = page.evaluate("window.__stageOne")
ctx.close()
ctx = browser.new_context(viewport={"width": 1400, "height": 900})
page = ctx.new_page()
page.add_init_script("Storage.prototype.setItem = function () { throw new Error('quota'); };")
errors = []
page.on("pageerror", lambda e: errors.append(str(e)))
page.add_init_script("""Storage.prototype.setItem = function () { throw new Error('quota'); };
Storage.prototype.getItem = function () { throw new Error('denied'); };""")
_load(page, f"{base}/b/g/view?f=a.png")
unreadable = page.evaluate("document.documentElement.classList.contains('stage-one')")
page.locator("#btn-one").click()
applied = page.evaluate("document.documentElement.classList.contains('stage-one')")
applied_pressed = page.locator("#btn-one").get_attribute("aria-pressed")
ctx.close()
assert unreadable is False and errors == [], (unreadable, errors)
assert applied_pressed == "true", "a write that throws must not cut the click short"
assert first is False and stored == "one", (first, stored)
assert at_parse is True and pressed == "true", (at_parse, pressed)
assert stray is False and applied is True, (stray, applied)
assert at_parse is True and pressed == "true" and fit_pressed == "false", (at_parse, pressed, fit_pressed)
assert stray is False and applied is True and forgot is None, (stray, applied, forgot)
def test_the_arrows_sit_just_outside_the_picture_and_clamp_to_the_stage(browser, live):
@@ -1233,6 +1249,9 @@ def test_the_arrows_sit_just_outside_the_picture_and_clamp_to_the_stage(browser,
assert abs(g["next"]["l"] - (g["drawn"]["r"] + 8)) <= 2, (g["drawn"], g["next"])
for g in (tall, wide, resized):
assert g["prev"]["l"] >= g["stage"]["l"] and g["next"]["r"] <= g["stage"]["r"], g
mid = (g["stage"]["t"] + g["stage"]["b"]) / 2
for a in (g["prev"], g["next"]):
assert abs((a["t"] + a["b"]) / 2 - mid) <= 2, ("not centred on the stage", a, mid)
assert g["next"]["r"] <= g["rail"]["l"], "an arrow over the rail"
assert abs(wide["prev"]["l"] - (wide["stage"]["l"] + 8)) <= 2 and abs(wide["next"]["r"] - (wide["stage"]["r"] - 8)) <= 2, wide
@@ -1263,6 +1282,13 @@ def test_in_one_to_one_a_drag_pans_and_the_picture_cannot_be_dragged_away(browse
panned = scroll()
page.mouse.move(cx, cy); page.mouse.down(); page.mouse.move(cx + 2, cy + 1, steps=2); page.mouse.up()
jitter = scroll()
# the threshold is 4px of TOTAL movement: (3, 2) is 3.6px and pans nothing;
# a (3, 3) diagonal is 4.24px, so it pans
page.mouse.move(cx, cy); page.mouse.down(); page.mouse.move(cx + 3, cy + 2, steps=1); page.mouse.up()
under = scroll()
page.mouse.move(cx, cy); page.mouse.down(); page.mouse.move(cx + 3, cy + 3, steps=1); page.mouse.up()
diagonal = scroll()
page.evaluate("document.getElementById('vstage').scrollTo(420, 440)")
# the stage's reveal sits over the stage, not in its scrolled content: at any
# scroll it is in view, a click on it reveals, and a drag from it pans nothing
btn = page.locator("#vreveal").bounding_box()
@@ -1278,5 +1304,198 @@ def test_in_one_to_one_a_drag_pans_and_the_picture_cannot_be_dragged_away(browse
assert cursor == "grab", cursor
assert panned == [420, 440], panned
assert jitter == [420, 440] and dragged_from_button == [420, 440], (jitter, dragged_from_button)
assert under == [420, 440] and diagonal == [417, 437], (under, diagonal)
assert revealed and after_button == [420, 440], (revealed, after_button)
assert draggable is False
def test_in_one_to_one_every_pixel_of_a_large_picture_is_reachable(browser, live):
"""heid code-review (kimi; confirmed by measurement): the 1:1 stage kept the
flex CENTRING while adding overflow — a picture larger than the stage
overflowed BOTH sides, and the start side cannot be scrolled to. A 3000px
picture hid its leftmost 980px for good. At scroll (0, 0) the picture's
top-left is the stage's; at the far scroll its bottom-right is. A picture
smaller than the stage is still centred."""
base, root = live
_stage_set(root, {"a-huge.png": (3000, 3000), "b-small.png": (200, 100)})
page = browser.new_page(viewport={"width": 1400, "height": 900})
_load(page, f"{base}/b/g/view?f=a-huge.png")
page.locator("#btn-one").click()
page.wait_for_timeout(150)
edges = """(to) => { const s = document.getElementById('vstage');
s.scrollTo(to === 'start' ? 0 : s.scrollWidth, to === 'start' ? 0 : s.scrollHeight);
const sr = s.getBoundingClientRect(), ir = document.getElementById('vimg').getBoundingClientRect();
return to === 'start' ? [Math.round(ir.left - sr.left), Math.round(ir.top - sr.top)]
: [Math.round(sr.left + s.clientWidth - ir.right), Math.round(sr.top + s.clientHeight - ir.bottom)]; }"""
start, end = page.evaluate(edges, "start"), page.evaluate(edges, "end")
_load(page, f"{base}/b/g/view?f=b-small.png")
small = page.evaluate("""() => { const s = document.getElementById('vstage'), sr = s.getBoundingClientRect(),
ir = document.getElementById('vimg').getBoundingClientRect();
return [Math.round((ir.left - sr.left) - (sr.left + s.clientWidth - ir.right)),
Math.round((ir.top - sr.top) - (sr.top + s.clientHeight - ir.bottom))]; }""")
page.close()
assert start == [0, 0] and end == [0, 0], (start, end)
assert all(abs(v) <= 1 for v in small), small # centred: equal margins both sides
def test_a_pan_holds_past_the_stage_edge_and_never_starts_on_a_hover(browser, live):
"""heid code-review (hulda, kimi): pointer capture was in no test — a drag
carried past the stage's edge must keep panning — and a press released
OUTSIDE the stage before the drag began left the drag armed, so a later
buttonless hover panned. Capture holds the gesture; no button, no pan."""
base, root = live
_stage_set(root, {"huge.png": (3000, 3000)})
page = browser.new_page(viewport={"width": 1400, "height": 900})
_load(page, f"{base}/b/g/view?f=huge.png")
page.locator("#btn-one").click()
page.evaluate("document.getElementById('vstage').scrollTo(1500, 1500)")
scroll = lambda: page.evaluate("[document.getElementById('vstage').scrollLeft, document.getElementById('vstage').scrollTop]")
st = page.locator("#vstage").bounding_box()
cx, cy = st["x"] + st["width"] / 2, st["y"] + st["height"] / 2
# 1. carried far past the stage's right edge (over the rail): still panning
page.mouse.move(cx, cy); page.mouse.down()
page.mouse.move(cx + 40, cy, steps=2)
page.mouse.move(cx + st["width"] / 2 + 250, cy, steps=12)
page.mouse.up()
past_edge = scroll()
# 2. pressed, then out of the stage in one jump, released outside, re-entered with no button
page.evaluate("document.getElementById('vstage').scrollTo(1500, 1500)")
page.mouse.move(cx, cy); page.mouse.down()
page.mouse.move(st["x"] + st["width"] + 150, cy, steps=1)
page.mouse.up()
page.mouse.move(cx + 60, cy + 40, steps=6)
hover = scroll()
page.close()
expected = 1500 - (st["width"] / 2 + 250)
assert abs(past_edge[0] - expected) <= 2 and past_edge[1] == 1500, (past_edge, expected)
assert hover == [1500, 1500], hover
def test_before_placement_the_arrows_never_sit_over_the_rail_on_a_narrow_screen(browser, live):
"""heid code-review (hulda): stacked (<=900px), the arrows' CSS spot —
their place with JS off, while loading, or after a failed load — centred
on the stage AND the rail below it. Now it is the stage's centre. And a
picture that fails to load leaves the arrows at that spot, unplaced."""
base, root = live
from booth.marks import write_note
b = _stage_set(root, {"a.png": (1600, 1200), "c.png": (1600, 1200)})
(b / "b-broken.png").write_bytes(b"\x89PNG\r\n\x1a\nnot really")
# a rail TALLER than the stage — the only case where centring on stage AND
# rail lands below the stage; a short rail hid the bug (this test's first
# draft was vacuous against removing the fix)
for i in range(14):
write_note(b, "a.png", f"note {i}: " + "a longer observation about this picture " * 3)
ctx = browser.new_context(java_script_enabled=False, viewport={"width": 390, "height": 844})
page = ctx.new_page()
page.goto(f"{base}/b/g/view?f=a.png", wait_until="networkidle")
nojs = page.evaluate(_GEOM.replace("img.naturalWidth", "(img.naturalWidth || 1)").replace("img.naturalHeight", "(img.naturalHeight || 1)"))
ctx.close()
page = browser.new_page(viewport={"width": 1400, "height": 900})
errors = []
page.on("pageerror", lambda e: errors.append(str(e)))
page.goto(f"{base}/b/g/view?f=b-broken.png", wait_until="networkidle")
page.wait_for_timeout(300)
broken = page.evaluate("[...document.querySelectorAll('.vnav')].map(a => a.classList.contains('is-placed'))")
page.close()
for a in (nojs["prev"], nojs["next"]):
assert a["b"] <= nojs["stage"]["b"] and a["t"] >= nojs["stage"]["t"], ("over the rail", a, nojs["stage"])
assert broken == [False, False] and errors == [], (broken, errors)
def test_the_stage_reveal_never_shows_without_js_and_keeps_the_fit_shadow(browser, live):
"""heid bug-hunt (hulda, regin): the stage's reveal rendered visible with
scripts off and did nothing; and a revealed picture lost Fit's shadow."""
from booth.app import set_blurred
base, root = live
b = _stage_set(root, {"a.png": (800, 600)})
set_blurred(b, "a.png", True)
ctx = browser.new_context(java_script_enabled=False)
page = ctx.new_page()
page.goto(f"{base}/b/g/view?f=a.png", wait_until="networkidle")
nojs = page.locator("#vreveal").is_visible()
ctx.close()
page = browser.new_page(viewport={"width": 1400, "height": 900})
_load(page, f"{base}/b/g/view?f=a.png")
page.locator("#vreveal").click()
page.wait_for_timeout(400)
shadow = page.evaluate("getComputedStyle(document.getElementById('vimg')).filter")
page.close()
assert not nojs
assert shadow.startswith("drop-shadow"), shadow
def test_a_stage_mode_chosen_in_one_tab_moves_the_others(browser, live):
"""heid bug-hunt (regin): the theme follows a choice made in another tab;
the stage mode did not."""
base, root = live
_stage_set(root, {"a.png": (1600, 1200)})
ctx = browser.new_context(viewport={"width": 1400, "height": 900})
a, b = ctx.new_page(), ctx.new_page()
_load(a, f"{base}/b/g/view?f=a.png")
_load(b, f"{base}/b/g/view?f=a.png")
a.locator("#btn-one").click()
b.wait_for_function("document.documentElement.classList.contains('stage-one')", timeout=5000)
pressed = b.locator("#btn-one").get_attribute("aria-pressed")
ctx.close()
assert pressed == "true"
def test_a_picture_that_overflows_one_axis_pans_along_it(browser, live):
"""heid code-review supplement (groa): 'overflows EITHER axis' was untested;
requiring both would pass everything else. A wide, short picture in 1:1 —
wider than the stage, shorter than it — pans horizontally."""
base, root = live
_stage_set(root, {"wide.png": (3000, 200)})
page = browser.new_page(viewport={"width": 1400, "height": 900})
_load(page, f"{base}/b/g/view?f=wide.png")
page.locator("#btn-one").click()
page.evaluate("document.getElementById('vstage').scrollTo(800, 0)")
st = page.locator("#vstage").bounding_box()
cx, cy = st["x"] + st["width"] / 2, st["y"] + st["height"] / 2
page.mouse.move(cx, cy); page.mouse.down(); page.mouse.move(cx + 100, cy, steps=6); page.mouse.up()
got = page.evaluate("[document.getElementById('vstage').scrollLeft, document.getElementById('vstage').classList.contains('can-pan')]")
page.close()
assert got == [700, True], got
_CLASSIC_SCROLLBARS = "#vstage::-webkit-scrollbar{width:15px;height:15px;background:#888}"
def test_a_classic_scrollbar_is_neither_under_an_arrow_nor_a_pan(browser, live):
"""heid bug-hunt supplement (groa): with classic scrollbars the next arrow
clamped against the stage's BORDER box and sat under the vertical bar, and
a press on the bar started a pan that fought the thumb backwards. Headless
Chromium draws overlay bars (no gutter), so this test forces a 15px classic
one — and asserts the gutter is real before it trusts a single measure."""
base, root = live
_stage_set(root, {"huge.png": (3000, 3000), "z.png": (3000, 3000)})
# Playwright launches headless Chromium with --hide-scrollbars, which hides
# even a styled bar: this test needs a browser without it
bars = browser.browser_type.launch(args=OFFLINE, ignore_default_args=["--hide-scrollbars"])
page = bars.new_page(viewport={"width": 1400, "height": 900})
page.add_init_script(f"document.addEventListener('DOMContentLoaded', () => {{ const st = document.createElement('style'); st.textContent = {_CLASSIC_SCROLLBARS!r}; document.head.appendChild(st); }});")
page.goto(f"{base}/b/g/view?f=huge.png", wait_until="networkidle")
page.wait_for_function("document.getElementById('vimg').naturalWidth > 0")
page.locator("#btn-one").click()
# `complete` can be true before the 3000px picture is LAID OUT; scrolling
# before then clamps to 0 (this test's first draft flaked 1 in 3 on it)
page.wait_for_function("(s => s.scrollWidth - s.clientWidth > 1500)(document.getElementById('vstage'))")
g = page.evaluate("""() => { const s = document.getElementById('vstage'), r = s.getBoundingClientRect(),
n = document.querySelector('.vnext').getBoundingClientRect();
return {gutter: s.offsetWidth - s.clientWidth, client_right: r.left + s.clientLeft + s.clientWidth,
next_right: n.right, r: {x: r.left, y: r.top, w: r.width, h: r.height}}; }""")
page.evaluate("document.getElementById('vstage').scrollTo(800, 800)")
# A press ON the vertical scrollbar, dragged sideways, dispatched as pointer
# events so the test measures OUR handler and not Chromium's native bar
# (real-mouse drags on the bar flaked 1 in 6 on native track behaviour that
# never reproduced standalone in 14 tries): no pan may move the picture.
left = page.evaluate("""() => { const s = document.getElementById('vstage'), r = s.getBoundingClientRect();
const x = r.left + r.width - 6, y = r.top + r.height / 2;
const ev = (t, dx, b) => s.dispatchEvent(new PointerEvent(t, {bubbles: true, pointerId: 7, button: 0,
buttons: b, clientX: x + dx, clientY: y, isPrimary: true}));
ev('pointerdown', 0, 1); ev('pointermove', -40, 1); ev('pointermove', -80, 1); ev('pointerup', -80, 0);
return s.scrollLeft; }""")
bars.close()
assert g["gutter"] >= 15, ("the forced classic scrollbar is not in effect", g)
assert g["next_right"] <= g["client_right"] - 8 + 1, g
assert left == 800, left