Files
vtracer/cmdapp/src/converter.rs
2024-03-29 18:58:06 +00:00

238 lines
7.2 KiB
Rust

use std::path::Path;
use std::{fs::File, io::Write};
use super::config::{ColorMode, Config, ConverterConfig, Hierarchical};
use super::svg::SvgFile;
use fastrand::Rng;
use visioncortex::color_clusters::{KeyingAction, Runner, RunnerConfig, HIERARCHICAL_MAX};
use visioncortex::{Color, ColorImage, ColorName};
const NUM_UNUSED_COLOR_ITERATIONS: usize = 6;
/// The fraction of pixels in the top/bottom rows of the image that need to be transparent before
/// the entire image will be keyed.
const KEYING_THRESHOLD: f32 = 0.2;
/// Convert an in-memory image into an in-memory SVG
pub fn convert(img: ColorImage, config: Config) -> Result<SvgFile, String> {
let config = config.into_converter_config();
match config.color_mode {
ColorMode::Color => color_image_to_svg(img, config),
ColorMode::Binary => binary_image_to_svg(img, config),
}
}
/// Convert an image file into svg file
pub fn convert_image_to_svg(
input_path: &Path,
output_path: &Path,
config: Config,
) -> Result<(), String> {
let img = read_image(input_path)?;
let svg = convert(img, config)?;
write_svg(svg, output_path)
}
fn color_exists_in_image(img: &ColorImage, color: Color) -> bool {
for y in 0..img.height {
for x in 0..img.width {
let pixel_color = img.get_pixel(x, y);
if pixel_color.r == color.r && pixel_color.g == color.g && pixel_color.b == color.b {
return true;
}
}
}
false
}
fn find_unused_color_in_image(img: &ColorImage) -> Result<Color, String> {
let special_colors = IntoIterator::into_iter([
Color::new(255, 0, 0),
Color::new(0, 255, 0),
Color::new(0, 0, 255),
Color::new(255, 255, 0),
Color::new(0, 255, 255),
Color::new(255, 0, 255),
]);
let rng = Rng::new();
let random_colors =
(0..NUM_UNUSED_COLOR_ITERATIONS).map(|_| Color::new(rng.u8(..), rng.u8(..), rng.u8(..)));
for color in special_colors.chain(random_colors) {
if !color_exists_in_image(img, color) {
return Ok(color);
}
}
Err(String::from(
"unable to find unused color in image to use as key",
))
}
fn should_key_image(img: &ColorImage) -> bool {
if img.width == 0 || img.height == 0 {
return false;
}
// Check for transparency at several scanlines
let threshold = ((img.width * 2) as f32 * KEYING_THRESHOLD) as usize;
let mut num_transparent_boundary_pixels = 0;
let y_positions = [
0,
img.height / 4,
img.height / 2,
3 * img.height / 4,
img.height - 1,
];
for y in y_positions {
for x in 0..img.width {
if img.get_pixel(x, y).a == 0 {
num_transparent_boundary_pixels += 1;
}
if num_transparent_boundary_pixels >= threshold {
return true;
}
}
}
false
}
fn color_image_to_svg(mut img: ColorImage, config: ConverterConfig) -> Result<SvgFile, String> {
let width = img.width;
let height = img.height;
let key_color = if should_key_image(&img) {
let key_color = find_unused_color_in_image(&img)?;
for y in 0..height {
for x in 0..width {
if img.get_pixel(x, y).a == 0 {
img.set_pixel(x, y, &key_color);
}
}
}
key_color
} else {
// The default color is all zeroes, which is treated by visioncortex as a special value meaning no keying will be applied.
Color::default()
};
let runner = Runner::new(
RunnerConfig {
diagonal: config.layer_difference == 0,
hierarchical: HIERARCHICAL_MAX,
batch_size: 25600,
good_min_area: config.filter_speckle_area,
good_max_area: (width * height),
is_same_color_a: config.color_precision_loss,
is_same_color_b: 1,
deepen_diff: config.layer_difference,
hollow_neighbours: 1,
key_color,
keying_action: if matches!(config.hierarchical, Hierarchical::Cutout) {
KeyingAction::Keep
} else {
KeyingAction::Discard
},
},
img,
);
let mut clusters = runner.run();
match config.hierarchical {
Hierarchical::Stacked => {}
Hierarchical::Cutout => {
let view = clusters.view();
let image = view.to_color_image();
let runner = Runner::new(
RunnerConfig {
diagonal: false,
hierarchical: 64,
batch_size: 25600,
good_min_area: 0,
good_max_area: (image.width * image.height) as usize,
is_same_color_a: 0,
is_same_color_b: 1,
deepen_diff: 0,
hollow_neighbours: 0,
key_color,
keying_action: KeyingAction::Discard,
},
image,
);
clusters = runner.run();
}
}
let view = clusters.view();
let mut svg = SvgFile::new(width, height, config.path_precision);
for &cluster_index in view.clusters_output.iter().rev() {
let cluster = view.get_cluster(cluster_index);
let paths = cluster.to_compound_path(
&view,
false,
config.mode,
config.corner_threshold,
config.length_threshold,
config.max_iterations,
config.splice_threshold,
);
svg.add_path(paths, cluster.residue_color());
}
Ok(svg)
}
fn binary_image_to_svg(img: ColorImage, config: ConverterConfig) -> Result<SvgFile, String> {
let img = img.to_binary_image(|x| x.r < 128);
let width = img.width;
let height = img.height;
let clusters = img.to_clusters(false);
let mut svg = SvgFile::new(width, height, config.path_precision);
for i in 0..clusters.len() {
let cluster = clusters.get_cluster(i);
if cluster.size() >= config.filter_speckle_area {
let paths = cluster.to_compound_path(
config.mode,
config.corner_threshold,
config.length_threshold,
config.max_iterations,
config.splice_threshold,
);
svg.add_path(paths, Color::color(&ColorName::Black));
}
}
Ok(svg)
}
fn read_image(input_path: &Path) -> Result<ColorImage, String> {
let img = image::open(input_path);
let img = match img {
Ok(file) => file.to_rgba8(),
Err(_) => return Err(String::from("No image file found at specified input path")),
};
let (width, height) = (img.width() as usize, img.height() as usize);
let img = ColorImage {
pixels: img.as_raw().to_vec(),
width,
height,
};
Ok(img)
}
fn write_svg(svg: SvgFile, output_path: &Path) -> Result<(), String> {
let out_file = File::create(output_path);
let mut out_file = match out_file {
Ok(file) => file,
Err(_) => return Err(String::from("Cannot create output file.")),
};
write!(&mut out_file, "{}", svg).expect("failed to write file.");
Ok(())
}