mirror of
https://github.com/visioncortex/vtracer.git
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238 lines
7.2 KiB
Rust
238 lines
7.2 KiB
Rust
use std::path::Path;
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use std::{fs::File, io::Write};
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use super::config::{ColorMode, Config, ConverterConfig, Hierarchical};
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use super::svg::SvgFile;
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use fastrand::Rng;
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use visioncortex::color_clusters::{KeyingAction, Runner, RunnerConfig, HIERARCHICAL_MAX};
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use visioncortex::{Color, ColorImage, ColorName};
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const NUM_UNUSED_COLOR_ITERATIONS: usize = 6;
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/// The fraction of pixels in the top/bottom rows of the image that need to be transparent before
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/// the entire image will be keyed.
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const KEYING_THRESHOLD: f32 = 0.2;
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/// Convert an in-memory image into an in-memory SVG
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pub fn convert(img: ColorImage, config: Config) -> Result<SvgFile, String> {
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let config = config.into_converter_config();
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match config.color_mode {
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ColorMode::Color => color_image_to_svg(img, config),
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ColorMode::Binary => binary_image_to_svg(img, config),
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}
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}
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/// Convert an image file into svg file
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pub fn convert_image_to_svg(
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input_path: &Path,
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output_path: &Path,
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config: Config,
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) -> Result<(), String> {
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let img = read_image(input_path)?;
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let svg = convert(img, config)?;
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write_svg(svg, output_path)
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}
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fn color_exists_in_image(img: &ColorImage, color: Color) -> bool {
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for y in 0..img.height {
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for x in 0..img.width {
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let pixel_color = img.get_pixel(x, y);
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if pixel_color.r == color.r && pixel_color.g == color.g && pixel_color.b == color.b {
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return true;
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}
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}
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}
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false
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}
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fn find_unused_color_in_image(img: &ColorImage) -> Result<Color, String> {
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let special_colors = IntoIterator::into_iter([
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Color::new(255, 0, 0),
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Color::new(0, 255, 0),
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Color::new(0, 0, 255),
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Color::new(255, 255, 0),
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Color::new(0, 255, 255),
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Color::new(255, 0, 255),
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]);
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let rng = Rng::new();
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let random_colors =
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(0..NUM_UNUSED_COLOR_ITERATIONS).map(|_| Color::new(rng.u8(..), rng.u8(..), rng.u8(..)));
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for color in special_colors.chain(random_colors) {
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if !color_exists_in_image(img, color) {
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return Ok(color);
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}
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}
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Err(String::from(
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"unable to find unused color in image to use as key",
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))
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}
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fn should_key_image(img: &ColorImage) -> bool {
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if img.width == 0 || img.height == 0 {
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return false;
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}
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// Check for transparency at several scanlines
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let threshold = ((img.width * 2) as f32 * KEYING_THRESHOLD) as usize;
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let mut num_transparent_boundary_pixels = 0;
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let y_positions = [
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0,
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img.height / 4,
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img.height / 2,
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3 * img.height / 4,
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img.height - 1,
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];
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for y in y_positions {
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for x in 0..img.width {
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if img.get_pixel(x, y).a == 0 {
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num_transparent_boundary_pixels += 1;
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}
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if num_transparent_boundary_pixels >= threshold {
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return true;
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}
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}
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}
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false
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}
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fn color_image_to_svg(mut img: ColorImage, config: ConverterConfig) -> Result<SvgFile, String> {
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let width = img.width;
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let height = img.height;
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let key_color = if should_key_image(&img) {
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let key_color = find_unused_color_in_image(&img)?;
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for y in 0..height {
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for x in 0..width {
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if img.get_pixel(x, y).a == 0 {
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img.set_pixel(x, y, &key_color);
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}
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}
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}
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key_color
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} else {
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// The default color is all zeroes, which is treated by visioncortex as a special value meaning no keying will be applied.
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Color::default()
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};
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let runner = Runner::new(
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RunnerConfig {
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diagonal: config.layer_difference == 0,
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hierarchical: HIERARCHICAL_MAX,
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batch_size: 25600,
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good_min_area: config.filter_speckle_area,
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good_max_area: (width * height),
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is_same_color_a: config.color_precision_loss,
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is_same_color_b: 1,
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deepen_diff: config.layer_difference,
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hollow_neighbours: 1,
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key_color,
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keying_action: if matches!(config.hierarchical, Hierarchical::Cutout) {
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KeyingAction::Keep
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} else {
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KeyingAction::Discard
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},
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},
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img,
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);
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let mut clusters = runner.run();
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match config.hierarchical {
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Hierarchical::Stacked => {}
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Hierarchical::Cutout => {
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let view = clusters.view();
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let image = view.to_color_image();
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let runner = Runner::new(
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RunnerConfig {
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diagonal: false,
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hierarchical: 64,
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batch_size: 25600,
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good_min_area: 0,
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good_max_area: (image.width * image.height) as usize,
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is_same_color_a: 0,
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is_same_color_b: 1,
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deepen_diff: 0,
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hollow_neighbours: 0,
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key_color,
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keying_action: KeyingAction::Discard,
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},
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image,
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);
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clusters = runner.run();
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}
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}
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let view = clusters.view();
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let mut svg = SvgFile::new(width, height, config.path_precision);
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for &cluster_index in view.clusters_output.iter().rev() {
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let cluster = view.get_cluster(cluster_index);
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let paths = cluster.to_compound_path(
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&view,
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false,
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config.mode,
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config.corner_threshold,
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config.length_threshold,
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config.max_iterations,
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config.splice_threshold,
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);
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svg.add_path(paths, cluster.residue_color());
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}
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Ok(svg)
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}
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fn binary_image_to_svg(img: ColorImage, config: ConverterConfig) -> Result<SvgFile, String> {
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let img = img.to_binary_image(|x| x.r < 128);
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let width = img.width;
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let height = img.height;
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let clusters = img.to_clusters(false);
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let mut svg = SvgFile::new(width, height, config.path_precision);
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for i in 0..clusters.len() {
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let cluster = clusters.get_cluster(i);
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if cluster.size() >= config.filter_speckle_area {
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let paths = cluster.to_compound_path(
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config.mode,
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config.corner_threshold,
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config.length_threshold,
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config.max_iterations,
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config.splice_threshold,
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);
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svg.add_path(paths, Color::color(&ColorName::Black));
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}
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}
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Ok(svg)
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}
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fn read_image(input_path: &Path) -> Result<ColorImage, String> {
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let img = image::open(input_path);
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let img = match img {
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Ok(file) => file.to_rgba8(),
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Err(_) => return Err(String::from("No image file found at specified input path")),
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};
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let (width, height) = (img.width() as usize, img.height() as usize);
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let img = ColorImage {
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pixels: img.as_raw().to_vec(),
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width,
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height,
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};
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Ok(img)
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}
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fn write_svg(svg: SvgFile, output_path: &Path) -> Result<(), String> {
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let out_file = File::create(output_path);
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let mut out_file = match out_file {
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Ok(file) => file,
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Err(_) => return Err(String::from("Cannot create output file.")),
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};
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write!(&mut out_file, "{}", svg).expect("failed to write file.");
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Ok(())
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}
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