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vtracer/nodejs
Chris Tsang 222cc6cbff
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Prepare 1.0.0-alpha.2 release
- version 1.0.0-alpha.2 across the workspace, Python, and Node packages
- CHANGELOG: date the unreleased section
- README: bump install snippets and docs.rs link
2026-07-27 23:20:26 +01:00
..
2026-07-27 23:20:26 +01:00
2026-07-27 23:20:26 +01:00

vtracer (Node.js)

Raster → vector (SVG) for Node, a WebAssembly build of the vtracer framework. Image decoding and vectorization both happen in wasm, so there is no native dependency — just npm install.

Install

npm install @visioncortex/vtracer

Usage

const vtracer = require('@visioncortex/vtracer');

// file in, file out
await vtracer.convertFile('in.png', 'out.svg');
await vtracer.convertFile('in.jpg', 'out.svg', { mode: 'polygon', hierarchical: 'cutout' });

// buffers
const svg = vtracer.convertBuffer(fs.readFileSync('in.png'), { preset: 'poster' });

// raw RGBA8 pixels
const svg2 = vtracer.convertPixels(rgba, width, height, { clustering: 'bw' });

API

  • convertBuffer(buffer, options?) => string — encoded image (PNG/JPEG/GIF/BMP) → SVG.
  • convertPixels(rgba, width, height, options?) => string — raw RGBA8 → SVG.
  • convertFile(input, output, options?) => Promise<void> — read, trace, write.
  • convertFileSync(input, output, options?) => void.

Options (all optional, camelCase)

preset ("bw" | "poster" | "photo", applied first), clustering ("color-cluster" | "bw" | "watershed"), hierarchical ("stacked" | "cutout" for the seam-free mosaic), mode ("pixel" | "polygon" | "spline"), filterSpeckle, colorPrecision, layerDifference, cornerThreshold, lengthThreshold, maxIterations, spliceThreshold, simplify (curve simplification tolerance in px, try 12.5), pathPrecision, palette (list of #rrggbb), maxColors, optimize (0 | 1 | 2), binaryThreshold / adaptive / adaptiveWindow / adaptiveT (binary mode), watershedDetail (0..=255).

Build from source

Requires the Rust toolchain and wasm-pack:

npm run build   # wasm-pack build --target nodejs --out-dir pkg
npm test