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vtracer/crates/vtracer-bench/src/lib.rs
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Chris Tsang e9fece97b8
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vtracer-bench: codec-free library, codecs behind a cli feature
- The library now speaks the image crate's buffer types only:
  fidelity(&RgbImage, &RgbImage, thresh) -> (FidelityReport, GrayImage).
  A tracer embedding the metric pulls no image codec at all.
- New `cli` feature (default on) brings png/jpeg/webp decoding and
  gates the vtracer-bench bin (required-features).
- dssim-core with default features off: drops the rayon thread pool.
- Scores are unchanged: the CLI prints the same value before and after.
2026-09-06 18:49:34 +01:00

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//! Universal tracer fidelity benchmark — original vs reconstruction, blind to
//! how the reconstruction was made. Three raw metrics, each squashed to [0,1],
//! composed by geometric mean into ONE fidelity score (0 = garbage, 1 = exact):
//!
//! psnr sRGB PSNR over RGB. Squash: 1 − log(1+rmse)/log(256) — anchored
//! at the two natural scales of 8-bit imagery and nothing else:
//! rmse = 255 (full range) → 0, rmse ≤ 1 (the quantization step)
//! saturates to 1. Equals psnr/48.13dB for rmse ≫ 1, i.e. still
//! linear in dB, without arbitrary anchor constants.
//! ssim dssim-core multiscale DSSIM d (= 1/SSIM − 1) → SSIM = 1/(1+d),
//! already a natural 0..1.
//! patch the "missing patch" / systematic-bias detector: bad ⟺ RGB
//! Euclidean diff > thresh, OPEN the bad mask (1-round 4-conn
//! erode+dilate — a slightly blurred or compressed source shifts
//! every edge and paints ≤2px filaments along all boundaries; those
//! vanish, real patches survive), then cluster it (visioncortex,
//! 4-conn), S = Σ area². Patch mass fraction P = √S / (w·h) — the RMS
//! coherent-blob size as a fraction of the image. Squash: 2^(−P/0.005),
//! so ONE coherent blob at 0.5% image mass halves the score while the
//! same pixel count scattered as dust barely dents it. Exactly the
//! failure mode PSNR/SSIM average away.
//!
//! Composite: weighted geometric mean, fidelity = (psnr¹ · ssim² · patch¹)^(1/4).
//! Geometric (not arithmetic) so a single collapsed axis drags the composite
//! down — a missing eye can't hide behind good global PSNR. SSIM carries double
//! weight: it tracks visual accuracy best and is the axis most robust to a
//! mildly compressed or blurred source.
use image::{GrayImage, RgbImage};
use visioncortex::BinaryImage;
/// Patch mass fraction that halves the patch subscore.
pub const PATCH_HALF: f64 = 0.005;
/// Default RGB Euclidean distance for a pixel to count as "bad".
pub const DEFAULT_THRESH: f64 = 24.0;
/// Composite weights (geometric): fidelity = (psnr^1 · ssim^2 · patch^1)^(1/4).
pub const W_PSNR: f64 = 1.0;
pub const W_SSIM: f64 = 2.0;
pub const W_PATCH: f64 = 1.0;
#[derive(Debug, Clone, Copy)]
pub struct FidelityReport {
// raw
pub psnr: f64,
pub dssim: f64,
/// sRGB RMSE — reported for reference, carries no weight (PSNR is the
/// same MSE on a log curve; scoring both would double-weight it)
pub rmse: f64,
/// bad pixels (‖Δrgb‖ > thresh), before the opening
pub bad_px: usize,
/// 4-conn clusters of bad pixels after the opening
pub clusters: usize,
/// largest cluster area (px)
pub largest: usize,
/// √(Σ area²) — RMS coherent-blob mass, in px
pub patch_mass: f64,
// subscores in [0,1]
pub s_psnr: f64,
pub s_ssim: f64,
pub s_patch: f64,
/// geometric mean of the three subscores
pub fidelity: f64,
}
fn dssim_score(a_rgb: &[u8], b_rgb: &[u8], w: usize, h: usize) -> f64 {
let d = dssim_core::Dssim::new();
let to = |buf: &[u8]| {
let px: Vec<rgb::RGB<u8>> = (0..w * h)
.map(|i| rgb::RGB {
r: buf[i * 3],
g: buf[i * 3 + 1],
b: buf[i * 3 + 2],
})
.collect();
d.create_image_rgb(&px, w, h).expect("dssim image")
};
let (val, _) = d.compare(&to(a_rgb), &to(b_rgb));
val.into()
}
/// Compare an original against a candidate reconstruction (same
/// dimensions). `thresh` is the RGB Euclidean bad-pixel gate (use
/// [`DEFAULT_THRESH`]). Returns the report plus the raw bad-pixel mask
/// (255 = bad).
pub fn fidelity(orig: &RgbImage, cand: &RgbImage, thresh: f64) -> (FidelityReport, GrayImage) {
assert_eq!(orig.dimensions(), cand.dimensions(), "rasters must match in size");
let (w, h) = (orig.width() as usize, orig.height() as usize);
let (orig_rgb, cand_rgb) = (orig.as_raw().as_slice(), cand.as_raw().as_slice());
// PSNR + RMSE + bad-pixel binarization in one pass
let mut sse = 0f64;
let mut mask = vec![0u8; w * h];
let mut bad_px = 0usize;
let t2 = thresh * thresh;
for y in 0..h {
for x in 0..w {
let i = y * w + x;
let mut d2 = 0f64;
for c in 0..3 {
let e = orig_rgb[i * 3 + c] as f64 - cand_rgb[i * 3 + c] as f64;
d2 += e * e;
}
sse += d2;
if d2 > t2 {
mask[i] = 255;
bad_px += 1;
}
}
}
let rmse = (sse / (w * h * 3) as f64).sqrt();
let psnr = 20.0 * (255.0 / rmse.max(1e-6)).log10();
let dssim = dssim_score(orig_rgb, cand_rgb, w, h);
// opening: 1-round 4-conn erode + dilate. Edge-shift filaments (≤2px wide,
// the signature of a slightly blurred/compressed source) vanish; genuine
// missing patches survive. The reported mask keeps the raw bad pixels.
let at = |m: &[u8], x: i64, y: i64| {
x >= 0
&& y >= 0
&& (x as usize) < w
&& (y as usize) < h
&& m[y as usize * w + x as usize] != 0
};
let mut eroded = vec![0u8; w * h];
for y in 0..h as i64 {
for x in 0..w as i64 {
if at(&mask, x, y)
&& at(&mask, x - 1, y)
&& at(&mask, x + 1, y)
&& at(&mask, x, y - 1)
&& at(&mask, x, y + 1)
{
eroded[y as usize * w + x as usize] = 255;
}
}
}
let mut bin = BinaryImage::new_w_h(w, h);
for y in 0..h as i64 {
for x in 0..w as i64 {
if at(&eroded, x, y)
|| at(&eroded, x - 1, y)
|| at(&eroded, x + 1, y)
|| at(&eroded, x, y - 1)
|| at(&eroded, x, y + 1)
{
bin.set_pixel(x as usize, y as usize, true);
}
}
}
let sizes: Vec<usize> = bin.to_clusters(false).iter().map(|c| c.size()).collect();
let largest = sizes.iter().copied().max().unwrap_or(0);
let patch_mass = if sizes.is_empty() {
0.0
} else {
sizes
.iter()
.map(|&a| (a as f64) * (a as f64))
.sum::<f64>()
.sqrt()
};
let p_frac = patch_mass / (w * h) as f64;
let s_psnr = 1.0 - (1.0 + rmse).ln() / 256f64.ln();
let s_ssim = 1.0 / (1.0 + dssim);
let s_patch = (-p_frac / PATCH_HALF * std::f64::consts::LN_2).exp();
let fidelity = (s_psnr.powf(W_PSNR) * s_ssim.powf(W_SSIM) * s_patch.powf(W_PATCH))
.powf(1.0 / (W_PSNR + W_SSIM + W_PATCH));
(
FidelityReport {
psnr,
dssim,
rmse,
bad_px,
clusters: sizes.len(),
largest,
patch_mass,
s_psnr,
s_ssim,
s_patch,
fidelity,
},
GrayImage::from_raw(w as u32, h as u32, mask).expect("mask dims"),
)
}
#[cfg(test)]
mod tests {
use super::*;
fn flat(w: usize, h: usize, c: [u8; 3]) -> Vec<u8> {
(0..w * h).flat_map(|_| c).collect()
}
fn img(w: usize, h: usize, px: &[u8]) -> RgbImage {
RgbImage::from_raw(w as u32, h as u32, px.to_vec()).unwrap()
}
#[test]
fn identical_is_one() {
let a = flat(64, 64, [120, 90, 200]);
let (r, mask) = fidelity(&img(64, 64, &a), &img(64, 64, &a), DEFAULT_THRESH);
assert_eq!(r.bad_px, 0);
assert!(mask.as_raw().iter().all(|&m| m == 0));
assert!((r.fidelity - 1.0).abs() < 1e-9, "fidelity {}", r.fidelity);
}
#[test]
fn coherent_patch_scores_below_scattered_dust() {
// same 256 bad pixels: one 16×16 blob vs isolated singles on a 64×64 grid
let clean = flat(64, 64, [200, 200, 200]);
let mut blob = clean.clone();
for y in 24..40 {
for x in 24..40 {
blob[(y * 64 + x) * 3..(y * 64 + x) * 3 + 3].fill(0);
}
}
let mut dust = clean.clone();
for k in 0..256 {
let (x, y) = ((k % 16) * 4, (k / 16) * 4); // 4px spacing: 256 singleton clusters
dust[(y * 64 + x) * 3..(y * 64 + x) * 3 + 3].fill(0);
}
let (rb, _) = fidelity(&img(64, 64, &clean), &img(64, 64, &blob), DEFAULT_THRESH);
let (rd, _) = fidelity(&img(64, 64, &clean), &img(64, 64, &dust), DEFAULT_THRESH);
assert_eq!(rb.bad_px, 256);
assert_eq!(rd.bad_px, 256);
// dust vanishes under the opening entirely; the blob survives
assert_eq!(rb.clusters, 1);
assert_eq!(rd.clusters, 0);
assert!((rd.s_patch - 1.0).abs() < 1e-9);
// identical PSNR/RMSE by construction; the patch axis must separate them
assert!((rb.rmse - rd.rmse).abs() < 1e-9);
assert!(
rb.s_patch < rd.s_patch * 0.25,
"blob {} dust {}",
rb.s_patch,
rd.s_patch
);
assert!(rb.fidelity < rd.fidelity);
}
#[test]
fn edge_shift_filaments_are_tolerated() {
// a slightly blurred/compressed source shifts edges: thin bad-px lines
// along boundaries. A 2px-wide full-width filament (256 px) must open
// away; the same mass as a compact blob must not.
let clean = flat(64, 64, [200, 200, 200]);
let mut fil = clean.clone();
for y in 30..32 {
for x in 0..64 {
fil[(y * 64 + x) * 3..(y * 64 + x) * 3 + 3].fill(0);
}
}
let (rf, _) = fidelity(&img(64, 64, &clean), &img(64, 64, &fil), DEFAULT_THRESH);
assert_eq!(rf.bad_px, 128);
assert_eq!(rf.clusters, 0);
assert!(
(rf.s_patch - 1.0).abs() < 1e-9,
"filament must not count as a patch"
);
}
#[test]
fn worse_is_lower() {
let a = flat(32, 32, [100, 100, 100]);
let mild: Vec<u8> = a.iter().map(|&v| v + 4).collect();
let harsh: Vec<u8> = a.iter().map(|&v| v + 60).collect();
let (rm, _) = fidelity(&img(32, 32, &a), &img(32, 32, &mild), DEFAULT_THRESH);
let (rh, _) = fidelity(&img(32, 32, &a), &img(32, 32, &harsh), DEFAULT_THRESH);
assert!(rm.fidelity > rh.fidelity);
assert!(rh.fidelity < 0.4, "harsh {}", rh.fidelity);
}
}