* - Cargo.toml: add `crate-type = ["cdylib"] to [lib]; lacking this is what was causing the executable to be put in wheels
- pyproject.toml: add "python-binding" to features for conditional compilation
- main.rs: `cargo build` was failing for the vtracer executable; I think the previous import scheme had an implicit dependency on the library being built and called 'vtracer'. The other way to do this would have been to add an explicit dependency to the [[bin]], but making explicit imports here solves things directly
* re-enable linux builds; features are defined in the pyproject.toml now rather than in the workflow arguments
* And publish Linux, too!
* Python bindings sep 2023 (#52)
* Added maturin-based Python binding, to be deployed to https://pypi.org/project/vtracer/
* Removed poetry mentions from pyproject.toml, added README_PY.md for use on PYPI
* -> v0.6.1
-> moved Python bindings to bottom of converter.rs
* - README_PY.md needed to be inside the cmdapp directory to display on PyPi.irg
-> v0.6.3
* Move code around
* Edit Readme
* Edit RELEASES.md
* Feature guard
* Build wheels with the cmdapp/Cargo.toml rather than top-level Cargo.toml
* use cmdapp/Cargo.toml for all Maturin CI actions, which causes Github to build all platforms python wheels and submit a new release to PyPI
* Bump to 0.6.4 for new PyPI release with all platforms' wheels included
* PyPI didn't accept a 'linux_aarch64' wheel for a release. For the moment, remove the platform until I can convince the action to build 'manylinux_aarch64' or the like
* Version bump while I work out CI & PyPI release wrinkles
* Maturin authors say `compatibility = "linux"` in pyproject.toml is causing PyPI failure. Replacing with "manylinux2014"
* bump to v0.7.0 in preparation for release from original vtracer repo
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Co-authored-by: Chris Tsang <chris.2y3@outlook.com>
* Support transparent color images
* Remove unnecessary conditional
* Add temporary git url to visioncortex dependency
* Use fastrand instead of rand
* Reduce the number of random iterations when keying
* Add heuristic to avoid expensive calculations for non-transparent input
* Add three additional special keying colours
* Add transparency check to some inner pixels