From fae37a709e6ccc7356bf25f2dab53d52342f4526 Mon Sep 17 00:00:00 2001 From: Chris Tsang Date: Wed, 9 Dec 2020 14:51:15 +0800 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 8c30ad7..ce25449 100644 --- a/README.md +++ b/README.md @@ -26,7 +26,7 @@ Comparing to [Potrace]() which only accept binarized inputs (Black & White pixma Comparing to Adobe Illustrator's Live Trace, VTracer's output is much more compact (less shapes) as we adopt a stacking strategy and avoid producing shapes with holes. -By setting both `filter_speckle` and `layer_difference` to `0`, VTracer can also handle pixel art. +VTracer is originally designed for processing high resolution scans of historic blueprints up to gigapixels. By setting both `filter_speckle` and `layer_difference` to `0`, VTracer can also handle low resolution pixel art, effectively achieving `image-rendering: pixelated` for retro game artworks. A technical description of the algorithm is on [visioncortex.org/vtracer-docs](//www.visioncortex.org/vtracer-docs).