Publish desktop updater 1.0.0-alpha.3

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VTracer Release Bot
2026-08-02 01:15:17 +01:00
commit daa866862b
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//! WebAssembly core for the vtracer Node package.
//!
//! Exposes vectorization over encoded image bytes or a raw RGBA buffer. Image
//! decoding happens here (in wasm), so the JS layer only needs `fs` — no
//! native dependency. Options are a plain JS object matching [`Options`].
use std::io::Cursor;
use serde::Deserialize;
use vtracer::{Color, ColorImage, Config};
use wasm_bindgen::prelude::*;
/// Conversion options; a subset may be provided from JS (camelCase). Anything
/// omitted uses the framework default.
#[derive(Default, Deserialize)]
#[serde(default, rename_all = "camelCase")]
struct Options {
/// Region forming: "color-cluster" | "bw" | "watershed".
clustering: Option<String>,
hierarchical: Option<String>,
mode: Option<String>,
filter_speckle: Option<usize>,
color_precision: Option<i32>,
layer_difference: Option<i32>,
corner_threshold: Option<i32>,
length_threshold: Option<f64>,
max_iterations: Option<usize>,
splice_threshold: Option<i32>,
/// Curve simplification tolerance in px (omit = off).
simplify: Option<f64>,
path_precision: Option<u32>,
palette: Option<Vec<String>>,
max_colors: Option<usize>,
optimize: Option<u8>,
/// Binary-mode fixed threshold (0..=255).
binary_threshold: Option<u8>,
/// Binary mode: use Bradley–Roth adaptive thresholding.
adaptive: Option<bool>,
/// Adaptive window side length in px (0 = auto).
adaptive_window: Option<u32>,
/// Adaptive sensitivity: percent below the local mean (default 15).
adaptive_t: Option<f64>,
/// Watershed clustering: hierarchy cut level (0..=255).
watershed_detail: Option<u8>,
/// One of "bw" | "poster" | "photo"; applied before the other fields.
preset: Option<String>,
}
fn err(msg: impl std::fmt::Display) -> JsValue {
JsValue::from_str(&msg.to_string())
}
fn parse_hex(token: &str) -> Result<Color, JsValue> {
let hex = token.strip_prefix('#').unwrap_or(token);
if hex.len() != 6 {
return Err(err(format!("`{token}` is not a #rrggbb color")));
}
let b = |r: std::ops::Range<usize>| {
u8::from_str_radix(&hex[r], 16).map_err(|_| err(format!("`{token}` is not a #rrggbb color")))
};
Ok(Color::new(b(0..2)?, b(2..4)?, b(4..6)?))
}
fn config_from(options: JsValue) -> Result<Config, JsValue> {
let opts: Options = if options.is_undefined() || options.is_null() {
Options::default()
} else {
serde_wasm_bindgen::from_value(options).map_err(err)?
};
let mut config = match opts.preset.as_deref() {
Some("bw") => Config::from_preset(vtracer::Preset::Bw),
Some("poster") => Config::from_preset(vtracer::Preset::Poster),
Some("photo") => Config::from_preset(vtracer::Preset::Photo),
Some(other) => return Err(err(format!("unknown preset `{other}`"))),
None => Config::default(),
};
if let Some(v) = opts.clustering {
config.clustering = v.parse().map_err(err)?;
}
if let Some(v) = opts.hierarchical {
config.hierarchical = v.parse().map_err(err)?;
}
if let Some(v) = opts.mode {
config.mode = v.parse().map_err(err)?;
}
if let Some(v) = opts.filter_speckle {
config.filter_speckle = v;
}
if let Some(v) = opts.color_precision {
config.color_precision = v;
}
if let Some(v) = opts.layer_difference {
config.layer_difference = v;
}
if let Some(v) = opts.corner_threshold {
config.corner_threshold = v;
}
if let Some(v) = opts.length_threshold {
config.length_threshold = v;
}
if let Some(v) = opts.max_iterations {
config.max_iterations = v;
}
if let Some(v) = opts.splice_threshold {
config.splice_threshold = v;
}
if let Some(v) = opts.simplify {
config.simplify = Some(v);
}
if let Some(v) = opts.path_precision {
config.path_precision = Some(v);
}
if let Some(list) = opts.palette {
config.palette = list.iter().map(|s| parse_hex(s)).collect::<Result<_, _>>()?;
}
if let Some(v) = opts.max_colors {
config.max_colors = Some(v);
}
if let Some(v) = opts.optimize {
config.optimize = v;
}
if let Some(v) = opts.binary_threshold {
config.binary_threshold = v;
}
// Any adaptive tuning field (or `adaptive: true`) switches on Bradley–Roth.
if opts.adaptive == Some(true) || opts.adaptive_window.is_some() || opts.adaptive_t.is_some() {
config.binary_adaptive = true;
}
if let Some(v) = opts.adaptive_window {
config.binary_adaptive_window = v;
}
if let Some(v) = opts.adaptive_t {
config.binary_adaptive_t = v;
}
if let Some(v) = opts.watershed_detail {
config.watershed_detail = v;
}
Ok(config)
}
fn to_svg(config: Config, img: ColorImage) -> Result<String, JsValue> {
config.build().map_err(err)?.to_svg(&img).map_err(err)
}
/// Vectorize encoded image bytes (PNG/JPEG/GIF/BMP). Returns the SVG string.
#[wasm_bindgen]
pub fn vectorize_bytes(data: &[u8], options: JsValue) -> Result<String, JsValue> {
let config = config_from(options)?;
let img = image::ImageReader::new(Cursor::new(data))
.with_guessed_format()
.map_err(err)?
.decode()
.map_err(|e| err(format!("failed to decode image: {e}")))?
.to_rgba8();
let (width, height) = (img.width() as usize, img.height() as usize);
to_svg(
config,
ColorImage {
pixels: img.into_raw(),
width,
height,
},
)
}
/// Vectorize a raw RGBA8 buffer (`width * height * 4` bytes). Returns the SVG.
#[wasm_bindgen]
pub fn vectorize_rgba(
data: Vec<u8>,
width: usize,
height: usize,
options: JsValue,
) -> Result<String, JsValue> {
if data.len() != width * height * 4 {
return Err(err(format!(
"rgba length {} != width*height*4 ({})",
data.len(),
width * height * 4
)));
}
let config = config_from(options)?;
to_svg(
config,
ColorImage {
pixels: data,
width,
height,
},
)
}