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AuthActivity refactoring
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192
src/ui/activities/auth_activity/mod.rs
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192
src/ui/activities/auth_activity/mod.rs
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//! ## AuthActivity
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//!
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//! `auth_activity` is the module which implements the authentication activity
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/*
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*
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* Copyright (C) 2020 Christian Visintin - christian.visintin1997@gmail.com
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*
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* This file is part of "TermSCP"
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*
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* TermSCP is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* TermSCP is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with TermSCP. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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// Sub modules
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mod input;
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mod layout;
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// Dependencies
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extern crate crossterm;
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extern crate tui;
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extern crate unicode_width;
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// locals
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use super::{Activity, Context};
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use crate::filetransfer::FileTransferProtocol;
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// Includes
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use crossterm::event::Event as InputEvent;
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use crossterm::terminal::{disable_raw_mode, enable_raw_mode};
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use tui::style::Color;
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/// ### InputField
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///
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/// InputField describes the current input field to edit
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#[derive(std::cmp::PartialEq)]
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enum InputField {
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Address,
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Port,
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Protocol,
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Username,
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Password,
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}
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/// ### PopupType
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///
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/// PopupType describes the type of the popup displayed
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#[derive(std::cmp::PartialEq, Clone)]
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enum PopupType {
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Alert(Color, String), // Show a message displaying text with the provided color
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}
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/// ### InputMode
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///
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/// InputMode describes the current input mode
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/// Each input mode handle the input events in a different way
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#[derive(std::cmp::PartialEq)]
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enum InputMode {
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Form,
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Popup(PopupType),
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}
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#[derive(std::cmp::PartialEq)]
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/// ### InputForm
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///
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/// InputForm describes the selected input form
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enum InputForm {
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AuthCredentials,
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}
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/// ### AuthActivity
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///
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/// AuthActivity is the data holder for the authentication activity
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pub struct AuthActivity {
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pub address: String,
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pub port: String,
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pub protocol: FileTransferProtocol,
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pub username: String,
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pub password: String,
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pub submit: bool, // becomes true after user has submitted fields
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pub quit: bool, // Becomes true if user has pressed esc
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context: Option<Context>,
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selected_field: InputField, // Selected field in AuthCredentials Form
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input_mode: InputMode,
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input_form: InputForm,
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password_placeholder: String,
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redraw: bool, // Should ui actually be redrawned?
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}
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impl Default for AuthActivity {
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fn default() -> Self {
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Self::new()
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}
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}
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impl AuthActivity {
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/// ### new
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///
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/// Instantiates a new AuthActivity
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pub fn new() -> AuthActivity {
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AuthActivity {
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address: String::new(),
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port: String::from("22"),
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protocol: FileTransferProtocol::Sftp,
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username: String::new(),
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password: String::new(),
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submit: false,
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quit: false,
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context: None,
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selected_field: InputField::Address,
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input_mode: InputMode::Form,
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input_form: InputForm::AuthCredentials,
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password_placeholder: String::new(),
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redraw: true, // True at startup
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}
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}
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}
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impl Activity for AuthActivity {
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/// ### on_create
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///
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/// `on_create` is the function which must be called to initialize the activity.
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/// `on_create` must initialize all the data structures used by the activity
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/// Context is taken from activity manager and will be released only when activity is destroyed
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fn on_create(&mut self, context: Context) {
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// Set context
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self.context = Some(context);
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// Clear terminal
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let _ = self.context.as_mut().unwrap().terminal.clear();
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// Put raw mode on enabled
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let _ = enable_raw_mode();
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self.input_mode = InputMode::Form;
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}
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/// ### on_draw
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///
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/// `on_draw` is the function which draws the graphical interface.
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/// This function must be called at each tick to refresh the interface
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fn on_draw(&mut self) {
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// Context must be something
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if self.context.is_none() {
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return;
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}
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// Start catching Input Events
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if let Ok(input_events) = self.context.as_ref().unwrap().input_hnd.fetch_events() {
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if !input_events.is_empty() {
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self.redraw = true; // Set redraw to true if there is at least one event
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}
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// Iterate over input events
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for event in input_events.iter() {
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self.handle_input_event(event);
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}
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}
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// Redraw if necessary
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if self.redraw {
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// Draw
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self.draw();
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// Set redraw to false
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self.redraw = false;
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}
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}
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/// ### on_destroy
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///
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/// `on_destroy` is the function which cleans up runtime variables and data before terminating the activity.
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/// This function must be called once before terminating the activity.
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/// This function finally releases the context
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fn on_destroy(&mut self) -> Option<Context> {
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// Disable raw mode
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let _ = disable_raw_mode();
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self.context.as_ref()?;
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// Clear terminal and return
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match self.context.take() {
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Some(mut ctx) => {
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let _ = ctx.terminal.clear();
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Some(ctx)
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}
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None => None,
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}
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}
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}
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