Progress bar; use render_value for input

This commit is contained in:
veeso
2021-03-07 11:32:55 +01:00
parent e21eb72705
commit 57dd06d774
3 changed files with 193 additions and 1 deletions

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//! ## ProgressBar
//!
//! `ProgressBar` component renders a progress bar
/*
*
* Copyright (C) 2020-2021 Christian Visintin - christian.visintin1997@gmail.com
*
* This file is part of "TermSCP"
*
* TermSCP is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* TermSCP is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with TermSCP. If not, see <http://www.gnu.org/licenses/>.
*
*/
// locals
use super::{Component, InputEvent, Msg, Payload, PropValue, Props, PropsBuilder, Render};
// ext
use tui::{
style::Style,
widgets::{Block, Borders, Gauge},
};
// NOTE: this component doesn't handle any state
// -- component
pub struct ProgressBar {
props: Props,
}
impl ProgressBar {
/// ### new
///
/// Instantiate a new Progress Bar
pub fn new(props: Props) -> Self {
ProgressBar { props }
}
}
impl Component for ProgressBar {
/// ### render
///
/// Based on the current properties and states, return a Widget instance for the Component
/// Returns None if the component is hidden
fn render(&self) -> Option<Render> {
// Make a Span
if self.props.visible {
let title: String = match self.props.texts.title.as_ref() {
Some(t) => t.clone(),
None => String::new(),
};
// Text
let label: String = match self.props.texts.rows.as_ref() {
Some(rows) => match rows.get(0) {
Some(label) => label.content.clone(),
None => String::new(),
},
None => String::new(),
};
// Get percentage
let percentage: f64 = match self.props.value {
PropValue::Float(ratio) => ratio,
_ => 0.0,
};
// Make progress bar
Some(Render {
cursor: 0,
widget: Box::new(
Gauge::default()
.block(Block::default().borders(Borders::ALL).title(title))
.gauge_style(
Style::default()
.fg(self.props.foreground)
.bg(self.props.background)
.add_modifier(self.props.get_modifiers()),
)
.label(label)
.ratio(percentage),
),
})
} else {
// Invisible
None
}
}
/// ### update
///
/// Update component properties
/// Properties should first be retrieved through `get_props` which creates a builder from
/// existing properties and then edited before calling update.
/// Returns a Msg to the view
fn update(&mut self, props: Props) -> Msg {
self.props = props;
// Return None
Msg::None
}
/// ### get_props
///
/// Returns a props builder starting from component properties.
/// This returns a prop builder in order to make easier to create
/// new properties for the element.
fn get_props(&self) -> PropsBuilder {
PropsBuilder::from(self.props.clone())
}
/// ### on
///
/// Handle input event and update internal states.
/// Returns a Msg to the view.
/// Returns always None, since cannot have any focus
fn on(&mut self, _ev: InputEvent) -> Msg {
Msg::None
}
/// ### get_value
///
/// Get current value from component
/// For this component returns always None
fn get_value(&self) -> Payload {
Payload::None
}
// -- events
/// ### should_umount
///
/// The component must provide to the supervisor whether it should be umounted (destroyed)
/// This makes sense to be called after an `on` or after an `update`, where the states changes.
/// Always false for this component
fn should_umount(&self) -> bool {
false
}
/// ### blur
///
/// Blur component; does nothing on this component
fn blur(&mut self) {}
/// ### active
///
/// Active component; does nothing on this component
fn active(&mut self) {}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::ui::layout::props::{TextParts, TextSpan};
use crossterm::event::{KeyCode, KeyEvent};
#[test]
fn test_ui_layout_components_progress_bar() {
let mut component: ProgressBar = ProgressBar::new(
PropsBuilder::default()
.with_texts(TextParts::new(
Some(String::from("Uploading file...")),
Some(vec![TextSpan::from("96.5% - ETA 00:02 (4.2MB/s)")]),
))
.build(),
);
// Focus
component.active();
component.blur();
// Should umount
assert_eq!(component.should_umount(), false);
// Get value
assert_eq!(component.get_value(), Payload::None);
// Render
assert_eq!(component.render().unwrap().cursor, 0);
// Event
assert_eq!(
component.on(InputEvent::Key(KeyEvent::from(KeyCode::Delete))),
Msg::None
);
}
}