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refactor: migrate from mod.rs to named module files
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@@ -1,45 +0,0 @@
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//! ## Activities
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//!
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//! `activities` is the module which provides all the different activities
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//! each activity identifies a layout with its own logic in the UI
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// Locals
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use super::context::Context;
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// Activities
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pub mod auth;
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pub mod filetransfer;
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pub mod setup;
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const CROSSTERM_MAX_POLL: usize = 10;
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// -- Exit reason
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pub enum ExitReason {
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Quit,
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Connect,
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Disconnect,
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EnterSetup,
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}
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// -- Activity trait
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pub trait Activity {
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/// `on_create` is the function which must be called to initialize the activity.
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/// `on_create` must initialize all the data structures used by the activity
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/// Context is taken from activity manager and will be released only when activity is destroyed
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fn on_create(&mut self, context: Context);
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/// `on_draw` is the function which draws the graphical interface.
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/// This function must be called at each tick to refresh the interface
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fn on_draw(&mut self);
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/// `will_umount` is the method which must be able to report to the activity manager, whether
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/// the activity should be terminated or not.
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/// If not, the call will return `None`, otherwise return`Some(ExitReason)`
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fn will_umount(&self) -> Option<&ExitReason>;
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/// `on_destroy` is the function which cleans up runtime variables and data before terminating the activity.
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/// This function must be called once before terminating the activity.
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/// This function finally releases the context
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fn on_destroy(&mut self) -> Option<Context>;
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}
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