Update dependencies

This commit is contained in:
Zlatko Čalušić
2017-06-02 10:27:10 +02:00
parent 5401014105
commit 907801c8b9
331 changed files with 30381 additions and 12843 deletions

View File

@@ -110,9 +110,41 @@ type Server struct {
// activity for the purposes of IdleTimeout.
IdleTimeout time.Duration
// MaxUploadBufferPerConnection is the size of the initial flow
// control window for each connections. The HTTP/2 spec does not
// allow this to be smaller than 65535 or larger than 2^32-1.
// If the value is outside this range, a default value will be
// used instead.
MaxUploadBufferPerConnection int32
// MaxUploadBufferPerStream is the size of the initial flow control
// window for each stream. The HTTP/2 spec does not allow this to
// be larger than 2^32-1. If the value is zero or larger than the
// maximum, a default value will be used instead.
MaxUploadBufferPerStream int32
// NewWriteScheduler constructs a write scheduler for a connection.
// If nil, a default scheduler is chosen.
NewWriteScheduler func() WriteScheduler
// Internal state. This is a pointer (rather than embedded directly)
// so that we don't embed a Mutex in this struct, which will make the
// struct non-copyable, which might break some callers.
state *serverInternalState
}
func (s *Server) initialConnRecvWindowSize() int32 {
if s.MaxUploadBufferPerConnection > initialWindowSize {
return s.MaxUploadBufferPerConnection
}
return 1 << 20
}
func (s *Server) initialStreamRecvWindowSize() int32 {
if s.MaxUploadBufferPerStream > 0 {
return s.MaxUploadBufferPerStream
}
return 1 << 20
}
func (s *Server) maxReadFrameSize() uint32 {
@@ -129,6 +161,40 @@ func (s *Server) maxConcurrentStreams() uint32 {
return defaultMaxStreams
}
type serverInternalState struct {
mu sync.Mutex
activeConns map[*serverConn]struct{}
}
func (s *serverInternalState) registerConn(sc *serverConn) {
if s == nil {
return // if the Server was used without calling ConfigureServer
}
s.mu.Lock()
s.activeConns[sc] = struct{}{}
s.mu.Unlock()
}
func (s *serverInternalState) unregisterConn(sc *serverConn) {
if s == nil {
return // if the Server was used without calling ConfigureServer
}
s.mu.Lock()
delete(s.activeConns, sc)
s.mu.Unlock()
}
func (s *serverInternalState) startGracefulShutdown() {
if s == nil {
return // if the Server was used without calling ConfigureServer
}
s.mu.Lock()
for sc := range s.activeConns {
sc.startGracefulShutdown()
}
s.mu.Unlock()
}
// ConfigureServer adds HTTP/2 support to a net/http Server.
//
// The configuration conf may be nil.
@@ -141,9 +207,13 @@ func ConfigureServer(s *http.Server, conf *Server) error {
if conf == nil {
conf = new(Server)
}
conf.state = &serverInternalState{activeConns: make(map[*serverConn]struct{})}
if err := configureServer18(s, conf); err != nil {
return err
}
if err := configureServer19(s, conf); err != nil {
return err
}
if s.TLSConfig == nil {
s.TLSConfig = new(tls.Config)
@@ -255,27 +325,39 @@ func (s *Server) ServeConn(c net.Conn, opts *ServeConnOpts) {
defer cancel()
sc := &serverConn{
srv: s,
hs: opts.baseConfig(),
conn: c,
baseCtx: baseCtx,
remoteAddrStr: c.RemoteAddr().String(),
bw: newBufferedWriter(c),
handler: opts.handler(),
streams: make(map[uint32]*stream),
readFrameCh: make(chan readFrameResult),
wantWriteFrameCh: make(chan FrameWriteRequest, 8),
wantStartPushCh: make(chan startPushRequest, 8),
wroteFrameCh: make(chan frameWriteResult, 1), // buffered; one send in writeFrameAsync
bodyReadCh: make(chan bodyReadMsg), // buffering doesn't matter either way
doneServing: make(chan struct{}),
clientMaxStreams: math.MaxUint32, // Section 6.5.2: "Initially, there is no limit to this value"
advMaxStreams: s.maxConcurrentStreams(),
initialWindowSize: initialWindowSize,
maxFrameSize: initialMaxFrameSize,
headerTableSize: initialHeaderTableSize,
serveG: newGoroutineLock(),
pushEnabled: true,
srv: s,
hs: opts.baseConfig(),
conn: c,
baseCtx: baseCtx,
remoteAddrStr: c.RemoteAddr().String(),
bw: newBufferedWriter(c),
handler: opts.handler(),
streams: make(map[uint32]*stream),
readFrameCh: make(chan readFrameResult),
wantWriteFrameCh: make(chan FrameWriteRequest, 8),
serveMsgCh: make(chan interface{}, 8),
wroteFrameCh: make(chan frameWriteResult, 1), // buffered; one send in writeFrameAsync
bodyReadCh: make(chan bodyReadMsg), // buffering doesn't matter either way
doneServing: make(chan struct{}),
clientMaxStreams: math.MaxUint32, // Section 6.5.2: "Initially, there is no limit to this value"
advMaxStreams: s.maxConcurrentStreams(),
initialStreamSendWindowSize: initialWindowSize,
maxFrameSize: initialMaxFrameSize,
headerTableSize: initialHeaderTableSize,
serveG: newGoroutineLock(),
pushEnabled: true,
}
s.state.registerConn(sc)
defer s.state.unregisterConn(sc)
// The net/http package sets the write deadline from the
// http.Server.WriteTimeout during the TLS handshake, but then
// passes the connection off to us with the deadline already set.
// Write deadlines are set per stream in serverConn.newStream.
// Disarm the net.Conn write deadline here.
if sc.hs.WriteTimeout != 0 {
sc.conn.SetWriteDeadline(time.Time{})
}
if s.NewWriteScheduler != nil {
@@ -284,6 +366,9 @@ func (s *Server) ServeConn(c net.Conn, opts *ServeConnOpts) {
sc.writeSched = NewRandomWriteScheduler()
}
// These start at the RFC-specified defaults. If there is a higher
// configured value for inflow, that will be updated when we send a
// WINDOW_UPDATE shortly after sending SETTINGS.
sc.flow.add(initialWindowSize)
sc.inflow.add(initialWindowSize)
sc.hpackEncoder = hpack.NewEncoder(&sc.headerWriteBuf)
@@ -366,10 +451,9 @@ type serverConn struct {
doneServing chan struct{} // closed when serverConn.serve ends
readFrameCh chan readFrameResult // written by serverConn.readFrames
wantWriteFrameCh chan FrameWriteRequest // from handlers -> serve
wantStartPushCh chan startPushRequest // from handlers -> serve
wroteFrameCh chan frameWriteResult // from writeFrameAsync -> serve, tickles more frame writes
bodyReadCh chan bodyReadMsg // from handlers -> serve
testHookCh chan func(int) // code to run on the serve loop
serveMsgCh chan interface{} // misc messages & code to send to / run on the serve loop
flow flow // conn-wide (not stream-specific) outbound flow control
inflow flow // conn-wide inbound flow control
tlsState *tls.ConnectionState // shared by all handlers, like net/http
@@ -377,38 +461,39 @@ type serverConn struct {
writeSched WriteScheduler
// Everything following is owned by the serve loop; use serveG.check():
serveG goroutineLock // used to verify funcs are on serve()
pushEnabled bool
sawFirstSettings bool // got the initial SETTINGS frame after the preface
needToSendSettingsAck bool
unackedSettings int // how many SETTINGS have we sent without ACKs?
clientMaxStreams uint32 // SETTINGS_MAX_CONCURRENT_STREAMS from client (our PUSH_PROMISE limit)
advMaxStreams uint32 // our SETTINGS_MAX_CONCURRENT_STREAMS advertised the client
curClientStreams uint32 // number of open streams initiated by the client
curPushedStreams uint32 // number of open streams initiated by server push
maxClientStreamID uint32 // max ever seen from client (odd), or 0 if there have been no client requests
maxPushPromiseID uint32 // ID of the last push promise (even), or 0 if there have been no pushes
streams map[uint32]*stream
initialWindowSize int32
maxFrameSize int32
headerTableSize uint32
peerMaxHeaderListSize uint32 // zero means unknown (default)
canonHeader map[string]string // http2-lower-case -> Go-Canonical-Case
writingFrame bool // started writing a frame (on serve goroutine or separate)
writingFrameAsync bool // started a frame on its own goroutine but haven't heard back on wroteFrameCh
needsFrameFlush bool // last frame write wasn't a flush
inGoAway bool // we've started to or sent GOAWAY
inFrameScheduleLoop bool // whether we're in the scheduleFrameWrite loop
needToSendGoAway bool // we need to schedule a GOAWAY frame write
goAwayCode ErrCode
shutdownTimerCh <-chan time.Time // nil until used
shutdownTimer *time.Timer // nil until used
idleTimer *time.Timer // nil if unused
idleTimerCh <-chan time.Time // nil if unused
serveG goroutineLock // used to verify funcs are on serve()
pushEnabled bool
sawFirstSettings bool // got the initial SETTINGS frame after the preface
needToSendSettingsAck bool
unackedSettings int // how many SETTINGS have we sent without ACKs?
clientMaxStreams uint32 // SETTINGS_MAX_CONCURRENT_STREAMS from client (our PUSH_PROMISE limit)
advMaxStreams uint32 // our SETTINGS_MAX_CONCURRENT_STREAMS advertised the client
curClientStreams uint32 // number of open streams initiated by the client
curPushedStreams uint32 // number of open streams initiated by server push
maxClientStreamID uint32 // max ever seen from client (odd), or 0 if there have been no client requests
maxPushPromiseID uint32 // ID of the last push promise (even), or 0 if there have been no pushes
streams map[uint32]*stream
initialStreamSendWindowSize int32
maxFrameSize int32
headerTableSize uint32
peerMaxHeaderListSize uint32 // zero means unknown (default)
canonHeader map[string]string // http2-lower-case -> Go-Canonical-Case
writingFrame bool // started writing a frame (on serve goroutine or separate)
writingFrameAsync bool // started a frame on its own goroutine but haven't heard back on wroteFrameCh
needsFrameFlush bool // last frame write wasn't a flush
inGoAway bool // we've started to or sent GOAWAY
inFrameScheduleLoop bool // whether we're in the scheduleFrameWrite loop
needToSendGoAway bool // we need to schedule a GOAWAY frame write
goAwayCode ErrCode
shutdownTimer *time.Timer // nil until used
idleTimer *time.Timer // nil if unused
// Owned by the writeFrameAsync goroutine:
headerWriteBuf bytes.Buffer
hpackEncoder *hpack.Encoder
// Used by startGracefulShutdown.
shutdownOnce sync.Once
}
func (sc *serverConn) maxHeaderListSize() uint32 {
@@ -453,10 +538,10 @@ type stream struct {
numTrailerValues int64
weight uint8
state streamState
resetQueued bool // RST_STREAM queued for write; set by sc.resetStream
gotTrailerHeader bool // HEADER frame for trailers was seen
wroteHeaders bool // whether we wrote headers (not status 100)
reqBuf []byte // if non-nil, body pipe buffer to return later at EOF
resetQueued bool // RST_STREAM queued for write; set by sc.resetStream
gotTrailerHeader bool // HEADER frame for trailers was seen
wroteHeaders bool // whether we wrote headers (not status 100)
writeDeadline *time.Timer // nil if unused
trailer http.Header // accumulated trailers
reqTrailer http.Header // handler's Request.Trailer
@@ -686,48 +771,48 @@ func (sc *serverConn) serve() {
{SettingMaxFrameSize, sc.srv.maxReadFrameSize()},
{SettingMaxConcurrentStreams, sc.advMaxStreams},
{SettingMaxHeaderListSize, sc.maxHeaderListSize()},
// TODO: more actual settings, notably
// SettingInitialWindowSize, but then we also
// want to bump up the conn window size the
// same amount here right after the settings
{SettingInitialWindowSize, uint32(sc.srv.initialStreamRecvWindowSize())},
},
})
sc.unackedSettings++
// Each connection starts with intialWindowSize inflow tokens.
// If a higher value is configured, we add more tokens.
if diff := sc.srv.initialConnRecvWindowSize() - initialWindowSize; diff > 0 {
sc.sendWindowUpdate(nil, int(diff))
}
if err := sc.readPreface(); err != nil {
sc.condlogf(err, "http2: server: error reading preface from client %v: %v", sc.conn.RemoteAddr(), err)
return
}
// Now that we've got the preface, get us out of the
// "StateNew" state. We can't go directly to idle, though.
// "StateNew" state. We can't go directly to idle, though.
// Active means we read some data and anticipate a request. We'll
// do another Active when we get a HEADERS frame.
sc.setConnState(http.StateActive)
sc.setConnState(http.StateIdle)
if sc.srv.IdleTimeout != 0 {
sc.idleTimer = time.NewTimer(sc.srv.IdleTimeout)
sc.idleTimer = time.AfterFunc(sc.srv.IdleTimeout, sc.onIdleTimer)
defer sc.idleTimer.Stop()
sc.idleTimerCh = sc.idleTimer.C
}
var gracefulShutdownCh <-chan struct{}
if sc.hs != nil {
gracefulShutdownCh = h1ServerShutdownChan(sc.hs)
}
go sc.readFrames() // closed by defer sc.conn.Close above
settingsTimer := time.NewTimer(firstSettingsTimeout)
settingsTimer := time.AfterFunc(firstSettingsTimeout, sc.onSettingsTimer)
defer settingsTimer.Stop()
loopNum := 0
for {
loopNum++
select {
case wr := <-sc.wantWriteFrameCh:
if se, ok := wr.write.(StreamError); ok {
sc.resetStream(se)
break
}
sc.writeFrame(wr)
case spr := <-sc.wantStartPushCh:
sc.startPush(spr)
case res := <-sc.wroteFrameCh:
sc.wroteFrame(res)
case res := <-sc.readFrameCh:
@@ -735,26 +820,37 @@ func (sc *serverConn) serve() {
return
}
res.readMore()
if settingsTimer.C != nil {
if settingsTimer != nil {
settingsTimer.Stop()
settingsTimer.C = nil
settingsTimer = nil
}
case m := <-sc.bodyReadCh:
sc.noteBodyRead(m.st, m.n)
case <-settingsTimer.C:
sc.logf("timeout waiting for SETTINGS frames from %v", sc.conn.RemoteAddr())
return
case <-gracefulShutdownCh:
gracefulShutdownCh = nil
sc.startGracefulShutdown()
case <-sc.shutdownTimerCh:
sc.vlogf("GOAWAY close timer fired; closing conn from %v", sc.conn.RemoteAddr())
return
case <-sc.idleTimerCh:
sc.vlogf("connection is idle")
sc.goAway(ErrCodeNo)
case fn := <-sc.testHookCh:
fn(loopNum)
case msg := <-sc.serveMsgCh:
switch v := msg.(type) {
case func(int):
v(loopNum) // for testing
case *serverMessage:
switch v {
case settingsTimerMsg:
sc.logf("timeout waiting for SETTINGS frames from %v", sc.conn.RemoteAddr())
return
case idleTimerMsg:
sc.vlogf("connection is idle")
sc.goAway(ErrCodeNo)
case shutdownTimerMsg:
sc.vlogf("GOAWAY close timer fired; closing conn from %v", sc.conn.RemoteAddr())
return
case gracefulShutdownMsg:
sc.startGracefulShutdownInternal()
default:
panic("unknown timer")
}
case *startPushRequest:
sc.startPush(v)
default:
panic(fmt.Sprintf("unexpected type %T", v))
}
}
if sc.inGoAway && sc.curOpenStreams() == 0 && !sc.needToSendGoAway && !sc.writingFrame {
@@ -763,6 +859,36 @@ func (sc *serverConn) serve() {
}
}
func (sc *serverConn) awaitGracefulShutdown(sharedCh <-chan struct{}, privateCh chan struct{}) {
select {
case <-sc.doneServing:
case <-sharedCh:
close(privateCh)
}
}
type serverMessage int
// Message values sent to serveMsgCh.
var (
settingsTimerMsg = new(serverMessage)
idleTimerMsg = new(serverMessage)
shutdownTimerMsg = new(serverMessage)
gracefulShutdownMsg = new(serverMessage)
)
func (sc *serverConn) onSettingsTimer() { sc.sendServeMsg(settingsTimerMsg) }
func (sc *serverConn) onIdleTimer() { sc.sendServeMsg(idleTimerMsg) }
func (sc *serverConn) onShutdownTimer() { sc.sendServeMsg(shutdownTimerMsg) }
func (sc *serverConn) sendServeMsg(msg interface{}) {
sc.serveG.checkNotOn() // NOT
select {
case sc.serveMsgCh <- msg:
case <-sc.doneServing:
}
}
// readPreface reads the ClientPreface greeting from the peer
// or returns an error on timeout or an invalid greeting.
func (sc *serverConn) readPreface() error {
@@ -1004,7 +1130,11 @@ func (sc *serverConn) wroteFrame(res frameWriteResult) {
// stateClosed after the RST_STREAM frame is
// written.
st.state = stateHalfClosedLocal
sc.resetStream(streamError(st.id, ErrCodeCancel))
// Section 8.1: a server MAY request that the client abort
// transmission of a request without error by sending a
// RST_STREAM with an error code of NO_ERROR after sending
// a complete response.
sc.resetStream(streamError(st.id, ErrCodeNo))
case stateHalfClosedRemote:
sc.closeStream(st, errHandlerComplete)
}
@@ -1076,10 +1206,19 @@ func (sc *serverConn) scheduleFrameWrite() {
sc.inFrameScheduleLoop = false
}
// startGracefulShutdown sends a GOAWAY with ErrCodeNo to tell the
// client we're gracefully shutting down. The connection isn't closed
// until all current streams are done.
// startGracefulShutdown gracefully shuts down a connection. This
// sends GOAWAY with ErrCodeNo to tell the client we're gracefully
// shutting down. The connection isn't closed until all current
// streams are done.
//
// startGracefulShutdown returns immediately; it does not wait until
// the connection has shut down.
func (sc *serverConn) startGracefulShutdown() {
sc.serveG.checkNotOn() // NOT
sc.shutdownOnce.Do(func() { sc.sendServeMsg(gracefulShutdownMsg) })
}
func (sc *serverConn) startGracefulShutdownInternal() {
sc.goAwayIn(ErrCodeNo, 0)
}
@@ -1111,8 +1250,7 @@ func (sc *serverConn) goAwayIn(code ErrCode, forceCloseIn time.Duration) {
func (sc *serverConn) shutDownIn(d time.Duration) {
sc.serveG.check()
sc.shutdownTimer = time.NewTimer(d)
sc.shutdownTimerCh = sc.shutdownTimer.C
sc.shutdownTimer = time.AfterFunc(d, sc.onShutdownTimer)
}
func (sc *serverConn) resetStream(se StreamError) {
@@ -1295,6 +1433,9 @@ func (sc *serverConn) closeStream(st *stream, err error) {
panic(fmt.Sprintf("invariant; can't close stream in state %v", st.state))
}
st.state = stateClosed
if st.writeDeadline != nil {
st.writeDeadline.Stop()
}
if st.isPushed() {
sc.curPushedStreams--
} else {
@@ -1307,7 +1448,7 @@ func (sc *serverConn) closeStream(st *stream, err error) {
sc.idleTimer.Reset(sc.srv.IdleTimeout)
}
if h1ServerKeepAlivesDisabled(sc.hs) {
sc.startGracefulShutdown()
sc.startGracefulShutdownInternal()
}
}
if p := st.body; p != nil {
@@ -1385,9 +1526,9 @@ func (sc *serverConn) processSettingInitialWindowSize(val uint32) error {
// adjust the size of all stream flow control windows that it
// maintains by the difference between the new value and the
// old value."
old := sc.initialWindowSize
sc.initialWindowSize = int32(val)
growth := sc.initialWindowSize - old // may be negative
old := sc.initialStreamSendWindowSize
sc.initialStreamSendWindowSize = int32(val)
growth := int32(val) - old // may be negative
for _, st := range sc.streams {
if !st.flow.add(growth) {
// 6.9.2 Initial Flow Control Window Size
@@ -1494,7 +1635,7 @@ func (sc *serverConn) processGoAway(f *GoAwayFrame) error {
} else {
sc.vlogf("http2: received GOAWAY %+v, starting graceful shutdown", f)
}
sc.startGracefulShutdown()
sc.startGracefulShutdownInternal()
// http://tools.ietf.org/html/rfc7540#section-6.8
// We should not create any new streams, which means we should disable push.
sc.pushEnabled = false
@@ -1533,6 +1674,12 @@ func (st *stream) copyTrailersToHandlerRequest() {
}
}
// onWriteTimeout is run on its own goroutine (from time.AfterFunc)
// when the stream's WriteTimeout has fired.
func (st *stream) onWriteTimeout() {
st.sc.writeFrameFromHandler(FrameWriteRequest{write: streamError(st.id, ErrCodeInternal)})
}
func (sc *serverConn) processHeaders(f *MetaHeadersFrame) error {
sc.serveG.check()
id := f.StreamID
@@ -1709,9 +1856,12 @@ func (sc *serverConn) newStream(id, pusherID uint32, state streamState) *stream
}
st.cw.Init()
st.flow.conn = &sc.flow // link to conn-level counter
st.flow.add(sc.initialWindowSize)
st.inflow.conn = &sc.inflow // link to conn-level counter
st.inflow.add(initialWindowSize) // TODO: update this when we send a higher initial window size in the initial settings
st.flow.add(sc.initialStreamSendWindowSize)
st.inflow.conn = &sc.inflow // link to conn-level counter
st.inflow.add(sc.srv.initialStreamRecvWindowSize())
if sc.hs.WriteTimeout != 0 {
st.writeDeadline = time.AfterFunc(sc.hs.WriteTimeout, st.onWriteTimeout)
}
sc.streams[id] = st
sc.writeSched.OpenStream(st.id, OpenStreamOptions{PusherID: pusherID})
@@ -1775,16 +1925,14 @@ func (sc *serverConn) newWriterAndRequest(st *stream, f *MetaHeadersFrame) (*res
return nil, nil, err
}
if bodyOpen {
st.reqBuf = getRequestBodyBuf()
req.Body.(*requestBody).pipe = &pipe{
b: &fixedBuffer{buf: st.reqBuf},
}
if vv, ok := rp.header["Content-Length"]; ok {
req.ContentLength, _ = strconv.ParseInt(vv[0], 10, 64)
} else {
req.ContentLength = -1
}
req.Body.(*requestBody).pipe = &pipe{
b: &dataBuffer{expected: req.ContentLength},
}
}
return rw, req, nil
}
@@ -1880,24 +2028,6 @@ func (sc *serverConn) newWriterAndRequestNoBody(st *stream, rp requestParam) (*r
return rw, req, nil
}
var reqBodyCache = make(chan []byte, 8)
func getRequestBodyBuf() []byte {
select {
case b := <-reqBodyCache:
return b
default:
return make([]byte, initialWindowSize)
}
}
func putRequestBodyBuf(b []byte) {
select {
case reqBodyCache <- b:
default:
}
}
// Run on its own goroutine.
func (sc *serverConn) runHandler(rw *responseWriter, req *http.Request, handler func(http.ResponseWriter, *http.Request)) {
didPanic := true
@@ -1993,12 +2123,6 @@ func (sc *serverConn) noteBodyReadFromHandler(st *stream, n int, err error) {
case <-sc.doneServing:
}
}
if err == io.EOF {
if buf := st.reqBuf; buf != nil {
st.reqBuf = nil // shouldn't matter; field unused by other
putRequestBodyBuf(buf)
}
}
}
func (sc *serverConn) noteBodyRead(st *stream, n int) {
@@ -2093,8 +2217,8 @@ func (b *requestBody) Read(p []byte) (n int, err error) {
return
}
// responseWriter is the http.ResponseWriter implementation. It's
// intentionally small (1 pointer wide) to minimize garbage. The
// responseWriter is the http.ResponseWriter implementation. It's
// intentionally small (1 pointer wide) to minimize garbage. The
// responseWriterState pointer inside is zeroed at the end of a
// request (in handlerDone) and calls on the responseWriter thereafter
// simply crash (caller's mistake), but the much larger responseWriterState
@@ -2268,7 +2392,7 @@ const TrailerPrefix = "Trailer:"
// says you SHOULD (but not must) predeclare any trailers in the
// header, the official ResponseWriter rules said trailers in Go must
// be predeclared, and then we reuse the same ResponseWriter.Header()
// map to mean both Headers and Trailers. When it's time to write the
// map to mean both Headers and Trailers. When it's time to write the
// Trailers, we pick out the fields of Headers that were declared as
// trailers. That worked for a while, until we found the first major
// user of Trailers in the wild: gRPC (using them only over http2),
@@ -2504,7 +2628,7 @@ func (w *responseWriter) push(target string, opts pushOptions) error {
return fmt.Errorf("method %q must be GET or HEAD", opts.Method)
}
msg := startPushRequest{
msg := &startPushRequest{
parent: st,
method: opts.Method,
url: u,
@@ -2517,7 +2641,7 @@ func (w *responseWriter) push(target string, opts pushOptions) error {
return errClientDisconnected
case <-st.cw:
return errStreamClosed
case sc.wantStartPushCh <- msg:
case sc.serveMsgCh <- msg:
}
select {
@@ -2539,7 +2663,7 @@ type startPushRequest struct {
done chan error
}
func (sc *serverConn) startPush(msg startPushRequest) {
func (sc *serverConn) startPush(msg *startPushRequest) {
sc.serveG.check()
// http://tools.ietf.org/html/rfc7540#section-6.6.
@@ -2578,7 +2702,7 @@ func (sc *serverConn) startPush(msg startPushRequest) {
// A server that is unable to establish a new stream identifier can send a GOAWAY
// frame so that the client is forced to open a new connection for new streams.
if sc.maxPushPromiseID+2 >= 1<<31 {
sc.startGracefulShutdown()
sc.startGracefulShutdownInternal()
return 0, ErrPushLimitReached
}
sc.maxPushPromiseID += 2
@@ -2703,31 +2827,6 @@ var badTrailer = map[string]bool{
"Www-Authenticate": true,
}
// h1ServerShutdownChan returns a channel that will be closed when the
// provided *http.Server wants to shut down.
//
// This is a somewhat hacky way to get at http1 innards. It works
// when the http2 code is bundled into the net/http package in the
// standard library. The alternatives ended up making the cmd/go tool
// depend on http Servers. This is the lightest option for now.
// This is tested via the TestServeShutdown* tests in net/http.
func h1ServerShutdownChan(hs *http.Server) <-chan struct{} {
if fn := testh1ServerShutdownChan; fn != nil {
return fn(hs)
}
var x interface{} = hs
type I interface {
getDoneChan() <-chan struct{}
}
if hs, ok := x.(I); ok {
return hs.getDoneChan()
}
return nil
}
// optional test hook for h1ServerShutdownChan.
var testh1ServerShutdownChan func(hs *http.Server) <-chan struct{}
// h1ServerKeepAlivesDisabled reports whether hs has its keep-alives
// disabled. See comments on h1ServerShutdownChan above for why
// the code is written this way.