Files
ratatoskr/persistent-memory.d/2026-07-02-mask-hosted-transient-characters-have-a-stati.md
vh ff1f9ca1e8 memory: /snapshot — #368 silo test passed; two-tier migration; stores scrubbed
- #368 (user,character) memory silo test DONE + PASSED live (WT b127):
  write-side conjunctive {end_user,agent_self} scoping + read-side cross-
  character isolation both proven end-to-end; betty (throwaway) deleted,
  Sindra intact. Full record in persistent-memory.d/2026-07-18-368-silo-
  test-passed.md. Retired the stale "silo test in progress" in-flight blocks.
- Two-tier migration: split 152 over-threshold dated entries into
  persistent-memory.d/ detail files, leaving one-line pointers in the index
  (startup load ~196KB -> ~53KB; bodies now load on demand).
- Tier-3 stores scrubbed clean (memory 0 / affect 0, provider restarted
  empty); persistent-memory + detail file updated to reflect the scrub.
2026-07-17 21:39:18 -07:00

722 B

[2026-07-02] Mask-HOSTED transient characters have a STATIC mood engine — cost a whole R29 probe. A first probe used a POST /characters transient character bound via agent_id=mask + character_id; its PAD sat at baseline across 15 praise/contempt/dominance turns — the appraisal→PAD engine does NOT run on the mask-hosted transient-character path. The dynamics run only on BASE persona agents or a session bound to ratatoskr's affect provider. To probe mood dynamics, use a base persona agent, never a mask-hosted transient character. (mask AS a base agent — agent_id=mask, NO character_id — DOES run the engine, neutral 0,0,0 baseline.) [auto-memory reference-worldtree-affect-surface-map]