feat(web): auto-scale PAD gauges for R32-1B unbounded-z (v0.20.9)
Sindra "full and unbounded": relax the debug affect console's PAD display from a hard [-1,1] clamp to auto-scaling on the session's own max |PAD| (padScale floor 1.0 → padFillFrac faders + _padNorm orbit). An unbounded-z PAD (Worldtree R32-1B, ~±10) now renders at full range and never pegs or escapes the frame; today's [-1,1] values are unchanged (scale==1); the exact value is always shown numerically (unclamped). Purely a debug-surface change — verified (grep, whole codebase) the only PAD clamps lived in the web display layer: the affect store is conduit- opaque, the read route + proxy pass verbatim, and --set-persona-pad writes unclamped. Ratatoskr is a downstream observer, so this has zero consequence to any agent's real affect or behavior (Worldtree-computed server-side). Playwright-verified: z=±6.2 → faders ≤ half-bar, orbit in-box, +6.20 readout, zero regression at scale 1. Proactive R32-1B prep.
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@@ -130,7 +130,7 @@ functions:
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description: "ONE render path for BOTH the Tier-1 persona_state snapshot and the Tier-3 affect snapshot (renderConsole), feeding the right affect console: dominant/canonical-mood centerpiece, bipolar PAD faders (each with a turn-to-turn Δ + sparkline), a P×A mood orbit from PAD history, an affect-derived grid, relations metric rows, and the canonical directive. Replaces the v0.19.x split of renderPersonaPane (Tier-1 pane) + renderAffectPane (Tier-3 pane) + setPersonaStrip (top-bar strip, removed — PAD now lives in the console faders)."
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postconditions:
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- "POST-001: reads snap.relations (relation_edge/1: target_entity + trust_ability/benevolence/integrity + warmth as {value,confidence,evidence_count} + agency + relation_context) — the CURRENT Worldtree emit shape; falls back to the legacy flat snap.valence for an older emitter. Tier-1 fields (baseline_pad, mood_drift, dominant_emotion, emotions_active) render WHEN PRESENT, '—' when absent (Tier-3 lacks them)."
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- "POST-002: SVG sparklines + affect visuals (v0.20.4, adapted from the design prototype; v0.20.7 = design iteration-3). Each relation metric shows a HORIZONTAL SVG sparkline (`sparkPointsH`, 56×13, auto-scaled to its OWN range, sparkFade gradient + end dot), now BACKED by a subtle grid (`<pattern id=sparkGrid>` + a bg `<rect>` behind the polyline). Each PAD fader shows current value + Δ-vs-previous (▲/▼) + a per-turn Δ STRIP: v0.20.7 REPLACES the vertical polyline strip (removed `stripPoints`) with a column of 12 diverging HTML bars (`padDeltas`→`deltaStrip`, newest at bottom, each bar offset L/R of a center line by that turn's Δ, magnitude→width, age→opacity, zero-Δ→faint center dot). renderOrbit is now a DIMETRIC OPEN BOX (azimuth 35° / elevation 25°, D→right / A→left-back / P→up; removed the isometric `proj3` for `orbitProj/orbitShadowY/orbitWallPt/orbitAxisPt`) — a ghost A×P wall (carrying the P readout) + a D×A floor, JS-DRIVEN animated replay (`orbitFrame` rebuilt per rAF frame by a singleton `startOrbitAnim` loop reading live `ORBIT_HIST`; no SMIL/CSS-keyframes; reduced-motion → static final-state render). All drawn from AFFECT_HIST (rolling, HIST_CAP=24, session-lived); coords are computed numerics (no upstream strings → INV-004 trivially held). Gradients/patterns live in one hidden `<defs>` svg in the console."
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- "POST-002: SVG sparklines + affect visuals (v0.20.4, adapted from the design prototype; v0.20.7 = design iteration-3). Each relation metric shows a HORIZONTAL SVG sparkline (`sparkPointsH`, 56×13, auto-scaled to its OWN range, sparkFade gradient + end dot), now BACKED by a subtle grid (`<pattern id=sparkGrid>` + a bg `<rect>` behind the polyline). Each PAD fader shows current value + Δ-vs-previous (▲/▼) + a per-turn Δ STRIP: v0.20.7 REPLACES the vertical polyline strip (removed `stripPoints`) with a column of 12 diverging HTML bars (`padDeltas`→`deltaStrip`, newest at bottom, each bar offset L/R of a center line by that turn's Δ, magnitude→width, age→opacity, zero-Δ→faint center dot). renderOrbit is now a DIMETRIC OPEN BOX (azimuth 35° / elevation 25°, D→right / A→left-back / P→up; removed the isometric `proj3` for `orbitProj/orbitShadowY/orbitWallPt/orbitAxisPt`) — a ghost A×P wall (carrying the P readout) + a D×A floor, JS-DRIVEN animated replay (`orbitFrame` rebuilt per rAF frame by a singleton `startOrbitAnim` loop reading live `ORBIT_HIST`; no SMIL/CSS-keyframes; reduced-motion → static final-state render). All drawn from AFFECT_HIST (rolling, HIST_CAP=24, session-lived); coords are computed numerics (no upstream strings → INV-004 trivially held). Gradients/patterns live in one hidden `<defs>` svg in the console. v0.20.9 (R32-1B prep): the fader fill (`padFillFrac`) + orbit projections (`_padNorm`) AUTO-SCALE to the session's own max |PAD| (`padScale`, floor 1.0) instead of hard-clamping to [-1,1] — so an unbounded-z PAD (Worldtree R32-1B) renders at FULL range and never pegs/escapes the frame, while today's [-1,1] values are unchanged (scale==1); the exact value is always shown numerically (unclamped). This scaling is PURELY debug-display — ratatoskr is a downstream observer; it never touches the agent's real affect or any write path (the `--set-persona-pad` seed carries values unclamped)."
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- "POST-003: pushAffectHistory dedupes by emitted_at||last_updated_at so the ~4x/turn post-turn PAD poll contributes ONE sample/turn; history is CLIENT-side only (lost on reload — durable cross-session history via a provider-side snapshot log is a deferred follow-up, NOT built here)."
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- "POST-004: INV-001 honesty — no fabricated Tier-1 fields. The dominant-emotion centerpiece shows a real OCC dominant_emotion (Tier-1) OR the CANONICAL mood word from canonMood(pad) (Tier-3, dimmed) OR '—'; NEVER a synthesized emotion. The affect-derived grid drops non-emitted metrics (intensity/decay-τ) and shows only real/client-derived cells (baseline/drift real for Tier-1, client-derived samples/volatility). INV-004 — every dynamic value passes through esc(); numerics go through toFixed, never innerHTML-raw."
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flexibility: "open"
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