Run pre-commit hooks over existing codebase

Co-Authored-By: Ben Phelps <ben@phelps.io>
This commit is contained in:
shamoon
2023-10-17 23:26:55 -07:00
parent fa50bbad9c
commit 19c25713c4
387 changed files with 4785 additions and 4109 deletions

View File

@@ -9,7 +9,7 @@ export default function Component({ service }) {
const { data: serverData, error: serverError } = useWidgetAPI(widget, "status");
const { t } = useTranslation();
if(serverError){
if (serverError) {
return <Container service={service} error={serverError} />;
}
@@ -26,26 +26,32 @@ export default function Component({ service }) {
if (!serverData) {
return (
<Container service={service}>
<Block label="gamedig.status"/>
<Block label="gamedig.name"/>
<Block label="gamedig.map"/>
<Block label="gamedig.currentPlayers" />
<Block label="gamedig.players" />
<Block label="gamedig.maxPlayers" />
<Block label="gamedig.bots" />
<Block label="gamedig.ping" />
<Block label="gamedig.status" />
<Block label="gamedig.name" />
<Block label="gamedig.map" />
<Block label="gamedig.currentPlayers" />
<Block label="gamedig.players" />
<Block label="gamedig.maxPlayers" />
<Block label="gamedig.bots" />
<Block label="gamedig.ping" />
</Container>
);
}
const status = serverData.online ? <span className="text-green-500">{t("gamedig.online")}</span> : <span className="text-red-500">{t("gamedig.offline")}</span>;
const status = serverData.online ? (
<span className="text-green-500">{t("gamedig.online")}</span>
) : (
<span className="text-red-500">{t("gamedig.offline")}</span>
);
const name = serverData.online ? serverData.name : "-";
const map = serverData.online ? serverData.map : "-";
const currentPlayers = serverData.online ? `${serverData.players} / ${serverData.maxplayers}` : "-";
const players = serverData.online ? `${serverData.players}` : "-";
const maxPlayers = serverData.online ? `${serverData.maxplayers}` : "-";
const bots = serverData.online ? `${serverData.bots}` : "-";
const ping = serverData.online ? `${t("common.ms", { value: serverData.ping, style: "unit", unit: "millisecond" })}` : "-";
const ping = serverData.online
? `${t("common.ms", { value: serverData.ping, style: "unit", unit: "millisecond" })}`
: "-";
return (
<Container service={service}>

View File

@@ -6,32 +6,32 @@ const logger = createLogger(proxyName);
const gamedig = require("gamedig");
export default async function gamedigProxyHandler(req, res) {
const { group, service } = req.query;
const serviceWidget = await getServiceWidget(group, service);
const url = new URL(serviceWidget.url);
const { group, service } = req.query;
const serviceWidget = await getServiceWidget(group, service);
const url = new URL(serviceWidget.url);
try {
const serverData = await gamedig.query({
type: serviceWidget.serverType,
host: url.hostname,
port: url.port,
givenPortOnly: true,
});
try {
const serverData = await gamedig.query({
type: serviceWidget.serverType,
host: url.hostname,
port: url.port,
givenPortOnly: true,
});
res.status(200).send({
online: true,
name: serverData.name,
map: serverData.map,
players: serverData.players.length,
maxplayers: serverData.maxplayers,
bots: serverData.bots.length,
ping: serverData.ping,
});
} catch (e) {
logger.error(e);
res.status(200).send({
online: true,
name: serverData.name,
map: serverData.map,
players: serverData.players.length,
maxplayers: serverData.maxplayers,
bots: serverData.bots.length,
ping: serverData.ping,
});
} catch (e) {
logger.error(e);
res.status(200).send({
online: false
});
}
res.status(200).send({
online: false,
});
}
}

View File

@@ -1,7 +1,7 @@
import gamedigProxyHandler from "./proxy";
const widget = {
proxyHandler: gamedigProxyHandler
}
proxyHandler: gamedigProxyHandler,
};
export default widget;