Demosaic the superpixels straight to planar YUV420 and encode on the CODA960 (mainline coda V4L2 mem2mem, node found by personality); libjpeg stays as the automatic fallback and the snapshot path. All camera paths now demosaic from a cached bounce copy of the frame: the V4L2 MMAP capture buffers are uncached, and reading them in-place costs ~340 ms/frame vs 43 ms memcpy + 75 ms cached convert. Per-frame stats logged every 100 frames; /cam/status reports the encoder.
A stream request for the other camera kicks current stream clients via a generation counter (their streams end cleanly; viewers freeze on the last frame) and switches. The index page retry consults /cam/status first so a preempted view does not steal the camera back.
Snapshots of the non-streaming camera no longer fail 409: the worker borrows the mux for one frame (stream viewers see a short freeze). Stream switches wait up to 3 s for the previous pin to drain. Arbitration compares the engine home camera, not the transiently borrowed pipeline camera. Index page: single toggled stream with retry plus a head-peek button.
The dev image required the shared glowforge-image base directly, so it
was not a superset of forgefirm-image (it lacked v4l-utils, audit N12).
Require forgefirm-image and add forgectrl + debug tooling on top.
v4l2-ctl (alongside the already-present media-ctl) configures the
imx-media pipeline and grabs raw frames from /dev/video4 while the
gfhardware capture path is ported off the factory NXP V4L2 model.
gfui-client connects to Glowforge's servers; ForgeFIRM replaces it with a
local grblHAL controller (forgectrl). Remove it from the image via an
override, leaving the shared glowforge-image base untouched.