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MIA (Make-It-Animatable v2) auto-rigger LIVE on fv-ml1 GPU 3, one-shot (Prime via dread-dev)

[2026-10-01] MIA (Make-It-Animatable v2) auto-rigger LIVE on fv-ml1 GPU 3, one-shot (Prime via dread-dev). scripts/mia-run --job DIR -- name=in.glb ..., image local/mia:0.1.0 (10.5 GB), weights in the shared HF cache at pinned revisions (sha256-verified). Acceptance: 3.9–4.7 s a mesh (median of 3), 12.7 s model load, peak 3,394 MiB; seeded runs bit-identical; GPU-vs-CPU distances the same size as sampling noise (positive control: unseeded GPU). Skeleton template is a SUBSTITUTE (gated HF dataset jasongzy/Mixamo, terms not accepted; Prime's call). ⚠ fv-ml1 zroot at 85% after the build. → stacks/mia/README.md