4954cf6756
Bisected context depth on the orcarouter checkpoint with non-repeating prompts (unique random hex per probe, so prefix caching cannot short-circuit the prefill). Six depths from 31,978 to 258,517 tokens, all served. The load-bearing evidence is the engine allocator log: zero OOM, CUBLAS, or illegal-memory entries across the run. That is the same detector that caught the dealignai near-miss at 155K on the previous checkpoint, where it did fire. The probe also ran under real concurrent operator load, making it a stricter test than a solo run rather than a weaker one. Positive control passed: a mis-sized first attempt produced a ~265K-token prompt and got a clean 400 naming the limit instead of killing the engine, so the probe could detect the failure mode it was looking for. Calibration for re-runs: random hex words tokenize at 7.9 tokens/word here. vLLM #54919 (long prefill starving decode for 3-7 minutes) did not reproduce: 258K prefilled in 28.9 s, roughly 8,900 tok/s, scaling near-linearly from 32K. Records that the probe's memory-headroom half was BLIND and must not be reused. It reported an identical 95,460 MiB used / 2,427 MiB free on every row across an 8x range of depths, which is the tell. Two causes: --kv-cache-memory pins the pool and the engine logs "skipped memory profiling", so GPU usage is flat with respect to depth; and the actual risk is a transient activation spike during prefill, which before/after nvidia-smi bracketing structurally cannot observe. Peak-activation headroom therefore remains unmeasured; the pass/fail result rests on the allocator log alone. Also qualifies the earlier 167.5 tok/s decode figure as a possibly-contended lower bound, and records the operator's independent 140 tok/s average measured in real use while this probe was loading the same card.