feat(mia): one-shot Make-It-Animatable v2 auto-rigger on fv-ml1 GPU 3 (scripts/mia-run)
Image local/mia:0.1.0 built from stacks/mia: MIA v2 @ bbd8b158 (MIT) with its pinned submodules, dread-dev's proven Python lock with the torch family swapped to cu129, and a driver adapted from dread-dev's run_mia.py that seeds every mesh (fix_random + trimesh's module RNG) and writes weights_effective into the npz. Weights stay in fv-ml1's shared HF cache at pinned revisions, mounted read-only. scripts/mia-run mirrors blender-run: --job DIR is shipped to fv-ml1:/tank/mia/jobs, one docker run --rm rigs every mesh, out/ comes back. Acceptance on the four Dread Naught characters: 3.9-4.7 s a mesh (median of 3) plus 12.7 s model load, peak 3,394 MiB; seeded runs bit-identical across rotated mesh order; GPU-vs-CPU distances the same size as sampling noise, with an unseeded GPU run as the positive control.
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# Image scripts/mia-run starts (built from this dir on fv-ml1 under /opt/docker/src/mia-<ver>/).
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IMAGE=local/mia:0.1.0
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