feat(blender-run): --cpu runs with no GPU attached (modelling/IO jobs stay off GPU 3)
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@@ -48,6 +48,11 @@ scripts/blender-run -- --python-expr 'import bpy; print(bpy.app.version_string)'
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screen datablock's VIEW_3D area. Worked calls for every add-on:
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`scripts/blender-probes/extensions_acceptance.py`. Full notes and foot-guns: the stack README,
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section "Extensions".
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- **`--cpu`** attaches no GPU at all (no nvidia runtime), so the run never touches GPU 3. Use it
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for modelling, add-ons and import/export, which is anything that does not render. It is proven
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for those (the extension acceptance ran that way) and for Cycles on CPU. EEVEE and Workbench
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are expected to fail without the GPU (untested). The container hostname is always
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`fv-ml1-blender`.
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- **Budget:** each run is capped at 64 GB RAM and 48 CPUs, with up to the whole 96 GB of VRAM.
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Keep to about 2 concurrent renders. It is not on irv-ml1, so irv-ml1's working-set budget
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does not apply.
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