ops: docker engine 29.8.2 on esh-ml1, nh3-ml1, nh3-dev, corviduo-dev; docs
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@@ -125,8 +125,10 @@ bouncer failing closed on slow LAPI answers. Self-cleared.
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`/health` after boot (startup, not a fault); wings on pfi-pteradactyl restores the running game server by itself.
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- ⚠ For every held engine bump: if `/etc/docker/daemon.json` has `live-restore: true`, an engine upgrade without a reboot leaves
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containers that bind-mount `/var/run/docker.sock` on a stale socket. Restart them afterwards (see servers/ana-docker/README.md).
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- Docker engine bumps held on nh3-docker, esh-docker-vm, corviduo-dev, nh3-dev, esh-ml1, nh3-ml1, pfi-pteradactyl
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(ana-docker → 29.8.0 and pfi-gx10 → 29.6 done 10-05).
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- Docker engine bumps still held on nh3-docker (29.4.1; the bus + NH3 DNS), esh-docker-vm (29.4.1; ESH DNS + homepage
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wedge risk) and pfi-pteradactyl (docker.io; the live game server). Done 10-05: ana-docker → 29.8.2 (bookworm repo),
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pfi-gx10 → 29.6.2, and ~1410–1415 esh-ml1, nh3-ml1, nh3-dev, corviduo-dev → 29.8.2, each verified (same containers,
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health endpoints, the embedding routes back on their primaries). NVIDIA/CUDA holds on the ml1s were kept.
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- fv-ml1: ZFS 2.3.9, nvidia-container-toolkit 1.20, and a kernel with an NVIDIA driver that builds on it.
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- CrowdSec bouncer `updateMaxFailure` (0 = block on the first failed LAPI pull): infra-ops leans toward ~3.
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