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feat: implement Server-Sent Events (SSE) for real-time updates and notifications
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docs/API_SSE.md
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docs/API_SSE.md
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# SSE (Server-Sent Events)
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Real-time app state updates via Server-Sent Events. Reduces server load ~95% vs polling.
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## Endpoints
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| Endpoint | Method | Purpose |
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|----------|--------|---------|
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| `/sse/state` | GET | Stream state updates (requires Bearer token) |
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| `/sse/stats` | GET | Debug: connected clients, queued events |
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## Usage
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### Connect to SSE Stream
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```bash
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curl -H "Authorization: Bearer YOUR_API_TOKEN" \
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http://localhost:5000/sse/state
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```
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### Check Connection Stats
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```bash
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curl -H "Authorization: Bearer YOUR_API_TOKEN" \
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http://localhost:5000/sse/stats
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```
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## Event Types
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- `state_update` - App state changed (e.g., "Scanning", "Processing")
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- `unread_notifications_count_update` - Number of unread notifications changed (count: int)
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## Backend Integration
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Broadcasts automatically triggered in `app_state.py` via `broadcast_state_update()`:
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```python
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from api_server.sse_broadcast import broadcast_state_update
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# Called on every state change - no additional code needed
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broadcast_state_update(current_state="Scanning", settings_imported=time.time())
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```
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## Frontend Integration
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Auto-enabled via `sse_manager.js`:
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```javascript
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// In browser console:
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netAlertXStateManager.getStats().then(stats => {
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console.log("Connected clients:", stats.connected_clients);
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});
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```
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## Fallback Behavior
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- If SSE fails after 3 attempts, automatically switches to polling
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- Polling starts at 1s, backs off to 30s max
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- No user-visible difference in functionality
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## Files
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| File | Purpose |
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|------|---------|
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| `server/api_server/sse_endpoint.py` | SSE endpoints & event queue |
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| `server/api_server/sse_broadcast.py` | Broadcast helper functions |
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| `front/js/sse_manager.js` | Client-side SSE connection manager |
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## Troubleshooting
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| Issue | Solution |
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|-------|----------|
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| Connection refused | Check backend running, API token correct |
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| No events received | Verify `broadcast_state_update()` is called on state changes |
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| High memory | Events not processed fast enough, check client logs |
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| Using polling instead of SSE | Normal fallback - check browser console for errors |
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---
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